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This repository has been archived by the owner on Oct 27, 2022. It is now read-only.
I'm no longer involved with this project (Google has the repo ownership), but I noticed KIXEYE made significant cross-platform enhancements (see fork at https://github.com/Kixeye/render-timing-for-unity). The fork appears to add support for DirectX, OpenGL, Metal, and iOS.
The text was updated successfully, but these errors were encountered:
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I'm no longer involved with this project (Google has the repo ownership), but I noticed KIXEYE made significant cross-platform enhancements (see fork at https://github.com/Kixeye/render-timing-for-unity). The fork appears to add support for DirectX, OpenGL, Metal, and iOS.
The text was updated successfully, but these errors were encountered: