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Not reproducible in Godot Android Editor 4.2.2 stable
System information
Android 12, Android 14
Issue description
There is a regression that causes the editor_settings-4.3.tres file to be randomly truncated. This seems to be a race condition as the issue doesn't always occur, but when it does, it first causes the editor to crash when re-opening the project, then it causes the editor to crash every time it's opened with the following error logs:
E USER ERROR: /data/data/org.godotengine.editor.v4.debug/files/config/godot/editor_settings-4.3.tres:1 - Parse Error:
E at: open (scene/resources/resource_format_text.cpp:1056)
E USER ERROR: Failed loading resource: /data/data/org.godotengine.editor.v4.debug/files/config/godot/editor_settings-4.3.tres. Make sure resources have been imported by opening the project in the editor at least once.
E at: _load (core/io/resource_loader.cpp:282)
A Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 8173 (GLThread 30), pid 8145 (editor.v4.debug)
---------------------------- PROCESS STARTED (8196) for package org.godotengine.editor.v4.debug ----------------------------
A Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 8173 (GLThread 30), pid 8145 (editor.v4.debug)
After the project has loaded, select Project -> Quit to project list to return to the project list
In the project list, press the back button to exit the editor
Re-open the editor
Re-launch the sample project
Note: As mentioned in the description, this seems to be a race condition so it may take several attempts before it repros, and even then it's not guaranteed to repro
Tested versions
System information
Android 12, Android 14
Issue description
There is a regression that causes the
editor_settings-4.3.tres
file to be randomly truncated. This seems to be a race condition as the issue doesn't always occur, but when it does, it first causes the editor to crash when re-opening the project, then it causes the editor to crash every time it's opened with the following error logs:The
editor_settings-4.3.tres
file ends up empty.Steps to reproduce
Project
->Quit to project list
to return to the project listNote: As mentioned in the description, this seems to be a race condition so it may take several attempts before it repros, and even then it's not guaranteed to repro
Minimal reproduction project (MRP)
https://godotengine.org/asset-library/asset/2174
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