diff --git a/src/main/resources/assets/isometric-renders/lang/zh_cn.json b/src/main/resources/assets/isometric-renders/lang/zh_cn.json index e44d13f..30cedc5 100644 --- a/src/main/resources/assets/isometric-renders/lang/zh_cn.json +++ b/src/main/resources/assets/isometric-renders/lang/zh_cn.json @@ -1,73 +1,140 @@ -{ - "key.isometric-renders.area_select": "[等轴渲染] 选择选区", - - "gui.isometric-renders.animations": "动画效果", - "gui.isometric-renders.particles": "粒子效果(需要动画效果)", - "gui.isometric-renders.use_external_renderer": "使用外置渲染器", - "gui.isometric-renders.allow_multiple_export_jobs": "允许多个导出任务", - "gui.isometric-renders.dump_into_root": "直接导出到根目录", - "gui.isometric-renders.clear_queue": "清空队列", - "gui.isometric-renders.export": "导出", - "gui.isometric-renders.open_folder": "打开文件夹", - - "gui.isometric-renders.scale": "比例", - "gui.isometric-renders.rotation": "旋转角", - "gui.isometric-renders.angle": "俯仰角", - "gui.isometric-renders.dimetric": "等轴测", - "gui.isometric-renders.isometric": "正二轴测", - - "gui.isometric-renders.render_height": "渲染高度", - "gui.isometric-renders.render_shift": "渲染位移", - "gui.isometric-renders.atlas_options": "图集(Atlas)设置", - "gui.isometric-renders.columns": "列", - - "gui.isometric-renders.transform_options": "变换设置", - "gui.isometric-renders.presets": "预设", - "gui.isometric-renders.lighting_profile": "光照设置", - - "gui.isometric-renders.render_options": "渲染设置", - "gui.isometric-renders.background_color": "背景颜色", - "gui.isometric-renders.export_options": "导出设置", - "gui.isometric-renders.renderer_resolution": "渲染器分辨率", - "gui.isometric-renders.hotkeys": "F10: 工作室模式 F12: 导出", - - "gui.isometric-renders.memory_warning1": "警告:如果你给Minecraft", - "gui.isometric-renders.memory_warning2": "分配的内存不足6GB,", - "gui.isometric-renders.memory_warning3": "还想要个能用的电脑的话", - "gui.isometric-renders.memory_warning4": "就切记不要使用8192x8192", - "gui.isometric-renders.memory_warning5": "以上的分辨率", - - "gui.isometric-renders.lighting_profile.flat": "平面", - "gui.isometric-renders.lighting_profile.default": "默认", - "gui.isometric-renders.lighting_profile.custom": "自定义", - - "gui.isometric-renders.mesh_status": "模型网格状态: ", - "gui.isometric-renders.mesh_building": "§c组建中 - %s%%", - "gui.isometric-renders.mesh_ready": "§a已就位", - - "gui.isometric-renders.exporter.idle": "导出器闲置中", - "gui.isometric-renders.exporter.jobs": "还剩%s个导出任务", - - "message.isometric-renders.prefix": "§9[§a等轴渲染§9]§7 ", - "message.isometric-renders.no_block": "你并没有对准一个方块", - "message.isometric-renders.no_entity": "你并没有对准一个实体", - "message.isometric-renders.incomplete_selection": "你还未完成你的选区!", - - "message.isometric-renders.custom_lighting": "§a自定义光照设置:§7[§c%1$s §a%1$s §b%1$s§7]", - "message.isometric-renders.current_profile": "当前设置:%1$s", - "message.isometric-renders.lighting_profile_updated": "§a已更新光照设置", - "message.isometric-renders.insane_resolution_unlocked": "贼™大分辨率模式§c已解锁§7。机子原地升天了跟我半毛钱都没有", - "message.isometric-renders.insane_resolution_locked": "贼™大分辨率模式§a已锁定§7。你终于,又安全了。", - - "message.isometric-renders.selection_cleared": "§7[§c已清除选区§7]", - "message.isometric-renders.selection_started": "§7[§a已开始选区§7]", - "message.isometric-renders.selection_finished": "§7[§a已完成选区§7]", - "message.isometric-renders.opacity": "透明度 §c(Beta)", - - "message.isometric-renders.full_queue": "§c因导出队列已经满载,你的任务未能上传!", - "message.isometric-renders.threaded_export_system_initialized": "多线程导出系统已就位", - "message.isometric-renders.threaded_export_system_shutdown": "正在关闭多线程导出系统", - "message.isometric-renders.threaded_export_system_shutdown_with_job": "正在关闭多线程导出系统(还有%1$s个任务未完成)", - "message.isometric-renders.threaded_export_system_not_available": "§c多线程导出系统暂时不可用,请过几秒后再试。如果问题没有自行解决,请重启你的客户端", - "message.isometric-renders.resolution_not_supported": "§c暂不支持分辨率超过2048x2048的批量渲染。想冒险一下可以输入§6/isorender insanity" -} \ No newline at end of file +{ + "key.isometric-renders.area_select": [ + "", + {"text": "[", "color": "dark_gray"}, + {"text": "I", "color": "#00c9f1"}, + {"text": "S", "color": "#00f1c7"}, + {"text": "O", "color": "#00f195"}, + {"text": "]", "color": "dark_gray"}, + "选择区域" + ], + + "gui.isometric-renders.animations": "运行动画(执行动画刻)", + "gui.isometric-renders.particles": "显示粒子(需要执行动画刻)", + "gui.isometric-renders.use_external_renderer": "使用外置渲染器", + "gui.isometric-renders.dump_into_root": "直接写入根目录", + "gui.isometric-renders.overwrite_latest": "覆盖最近文件", + "gui.isometric-renders.export": "导出", + "gui.isometric-renders.export_to_clipboard": "导出至剪贴板", + "gui.isometric-renders.open_folder": "打开文件夹", + "gui.isometric-renders.copied_to_clipboard": "已导出至剪贴板", + "gui.isometric-renders.exported_as": "文件导出为:", + "gui.isometric-renders.animation_saved": "动画导出为:", + "gui.isometric-renders.converting_image_sequence": "正在将图片序列转换为目标格式", + + "gui.isometric-renders.scale": "缩放", + "gui.isometric-renders.rotation": "偏转角", + "gui.isometric-renders.slant": "俯仰角", + "gui.isometric-renders.light_angle": "光照角", + "gui.isometric-renders.rotation_speed": "旋转速度", + "gui.isometric-renders.dimetric": "正二轴测", + "gui.isometric-renders.isometric": "正等轴测", + + "gui.isometric-renders.atlas_options": "图集选项", + "gui.isometric-renders.columns": "列数", + + "gui.isometric-renders.select_item_batch": "批量渲染物品", + "gui.isometric-renders.select_block_batch": "批量渲染方块", + "gui.isometric-renders.select_tooltip_batch": "批量渲染提示框", + "gui.isometric-renders.select_atlas": "渲染图集", + + "gui.isometric-renders.select_batch_operation": "选择批量渲染操作", + "gui.isometric-renders.render_task_size": "需渲染物品数:%s", + + "gui.isometric-renders.animation_options": "动画选项", + "gui.isometric-renders.animation_frames": "动画帧数", + "gui.isometric-renders.animation_framerate": "动画帧率", + "gui.isometric-renders.export_animation": "导出动画", + "gui.isometric-renders.exporting": "正在导出……", + "gui.isometric-renders.converting": "正在转换……", + "gui.isometric-renders.export_remaining_frames": "剩余帧数:%d", + "gui.isometric-renders.format.mp4": "MP4", + "gui.isometric-renders.format.apng": "APNG", + "gui.isometric-renders.format.gif": "GIF", + "gui.isometric-renders.detecting_ffmpeg": "正在检测FFmpeg……", + "gui.isometric-renders.no_ffmpeg_1": "未检测到FFmpeg", + "gui.isometric-renders.no_ffmpeg_2": "请从以下网站下载", + "gui.isometric-renders.no_ffmpeg_3": "https://ffmpeg.org/download.html", + "gui.isometric-renders.vram": "预计显存需求:%s/%smb(%s)", + "gui.isometric-renders.ram": "预计内存需求:%s/%smb(%s)", + "gui.isometric-renders.vram_ignore": "Shift点击以忽略警告", + "gui.isometric-renders.no_vram_info_warning": "无法确定可用显存大小", + + "gui.isometric-renders.transform_options": "变换选项", + "gui.isometric-renders.presets": "预设变换", + "gui.isometric-renders.lighting_profile": "光照方案", + + "gui.isometric-renders.entity_pose": "实体朝向", + "gui.isometric-renders.entity_pose.yaw": "偏转角", + "gui.isometric-renders.entity_pose.pitch": "俯仰角", + + "gui.isometric-renders.render_options": "渲染选项", + "gui.isometric-renders.background_color": "背景色", + "gui.isometric-renders.export_options": "导出选项", + "gui.isometric-renders.renderer_resolution": "导出分辨率", + "gui.isometric-renders.hotkeys": "F10:切换配置菜单显示 F12:导出文件", + + "gui.isometric-renders.memory_warning1": "警告:除非为Minecraft", + "gui.isometric-renders.memory_warning2": "分配了至少6GB的内存,", + "gui.isometric-renders.memory_warning3": "否则,超过8192x8192的", + "gui.isometric-renders.memory_warning4": "分辨率可能会使游戏崩溃!", + "gui.isometric-renders.memory_warning5": "", + + "gui.isometric-renders.mesh_controls": "区域网格控制", + "gui.isometric-renders.mesh_status": "状态:", + "gui.isometric-renders.mesh_building": "组建中 - %d%%", + "gui.isometric-renders.mesh_rebuilding": "重建中 - %d%%", + "gui.isometric-renders.mesh_corrupt": {"text": "网格异常 - 向作者反馈", "color": "red"}, + "gui.isometric-renders.mesh_ready": "就绪", + "gui.isometric-renders.freeze_entities": "冻结实体", + "gui.isometric-renders.rebuild_mesh": "重建网格", + + "gui.isometric-renders.exporter.idle": "导出器闲置", + "gui.isometric-renders.exporter.jobs": "导出任务数:%s", + + "gui.isometric-renders.batch.remaining": "剩余项数:%d/%d", + "gui.isometric-renders.batch.start": "开始", + "gui.isometric-renders.batch.reset": "重置", + "gui.isometric-renders.batch.controls": "批量处理控制", + + "gui.isometric-renders.hud.area_selection": "区域选取", + "gui.isometric-renders.hud.area_selection.from": [ + {"text": "起始点:"}, + {"index": 0, "color": "gray"} + ], + "gui.isometric-renders.hud.area_selection.to": [ + {"text": "中止点:"}, + {"index": 0, "color": "gray"} + ], + "gui.isometric-renders.hud.area_selection.clear_hint": [ + {"text": "要清除选区,在潜行时按下", "color": "gray"}, + {"index": 0, "color": "yellow"}, + "键" + ], + + "gui.isometric-renders.click_to_open": [ + "", + {"text": "! ", "color": "gray", "bold": true}, + "点击以打开文件" + ], + + "message.isometric-renders.no_block": "未指向方块", + "message.isometric-renders.no_entity": "未指向实体", + "message.isometric-renders.incomplete_selection": "选区未完成", + "message.isometric-renders.no_such_namespace": "命名空间未知", + + "message.isometric-renders.player_rendering_in_multiplayer": "按玩家名渲染玩家只在单人游戏中可用", + + "message.isometric-renders.custom_lighting": "§a自定义光照:§7[§c%1$s §a%1$s §b%1$s§7]", + "message.isometric-renders.current_profile": "当前方案:%1$s", + "message.isometric-renders.lighting_profile_updated": "§a光照方案已更新", + "message.isometric-renders.unsafe_enabled": "不安全行为§c启用§7。谨慎行事。", + "message.isometric-renders.unsafe_disabled": "不安全行为§a禁用§7", + + "message.isometric-renders.version": "正在运行Isometric Renders v%s", + "message.isometric-renders.command_hint": "提示:查看模组维基,以了解子命令及其用法", + + "message.isometric-renders.selection_cleared": "§7[§c选区清除§7]", + "message.isometric-renders.selection_started": "§7[§a选区起始§7]", + "message.isometric-renders.selection_finished": "§7[§a选区结束§7]" + }