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I have a build in the water and under the ice, its a little hard to see it with just a normal render. Would there be a way to implement a filter to not render the water/ice, for example?
The text was updated successfully, but these errors were encountered:
I have a build in the water and under the ice, its a little hard to see it with just a normal render. Would there be a way to implement a filter to not render the water/ice, for example?
The text was updated successfully, but these errors were encountered: