Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] Block animations #106

Open
mhay10 opened this issue Aug 13, 2024 · 0 comments
Open

[Suggestion] Block animations #106

mhay10 opened this issue Aug 13, 2024 · 0 comments

Comments

@mhay10
Copy link

mhay10 commented Aug 13, 2024

I'm not sure if it's worth implementing but it would be cool if you could create an animation of block moving so you could create animations of redstone contraptions like piston doors, railways, etc.

Currently you can create an animation outside of the mod/game by doing /tick freeze and create a PNG file for every tick using /tick step then /isorender area. You can then use a tool like ffmpeg to create a gif/video of the series of PNG files to create an animation. The problem with this process is that exporting the images for every tick takes a long time since you have to manually save every frame of the animation.

The easiest way to implement this I though of was to add a command that allows exporting a render without viewing the render first so using something like AutoHotKey could script the commands out:

  • Ex: /isorender render area <area params> <output filename - optional>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant