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Sessions not getting marked as crashed #496
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Internal ticket here: https://getsentry.atlassian.net/browse/FEEDBACK-2108 |
@tustanivsky any idea what might be happening? |
Is this something that happens in UE older than 5.2? If so, we can't enable crashpad there due to the engine's limitations, and thus, there's no way to mark a session as crashed when the error occurs. |
@tustanivsky is that somewhere on our docs? If not, we should add it. Probably here: https://docs.sentry.io/platforms/unreal/configuration/releases/ |
Hi we are experiencing this issue as well. We are on Unreal 5.3 and are getting errors with crash_type: crash and we are still seeing 100% crash-free. We are using automatic session tracking, any ideas what to look at? |
Looking more into this it doesn't look like sentry_end_session_with_status isnt called anywhere so how would it know if it crashed? |
@strangezakary Do you have |
@tustanivsky We do. I think the default is on |
Actually it looks like we don't? Do we need this on? |
Yes, this has to be enabled. Basically, it allows you to utilize Sentry's native integration for capturing crashes instead of the engine's default error-handling mechanism and thus track session status properly. |
Environment
How do you use Sentry?
Sentry SaaS (sentry.io)
Which version of the SDK? 0.15.1
How did you install the package? AssetStore
Steps to Reproduce
Expected Result
Session appears in Sentry as crashed
Actual Result
Session appears in Sentry, but not as crashed. Crash makes it into Sentry though .
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