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Building a game with the following main gradle template
apply plugin: 'com.android.library' **APPLY_PLUGINS** dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) **DEPS**} android { ndkPath "**NDKPATH**" compileSdkVersion **APIVERSION** buildToolsVersion '**BUILDTOOLS**' compileOptions { sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion **MINSDKVERSION** targetSdkVersion **TARGETSDKVERSION** ndk { abiFilters **ABIFILTERS** } versionCode **VERSIONCODE** versionName '**VERSIONNAME**' consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD** } lintOptions { abortOnError false } aaptOptions { noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" }**PACKAGING_OPTIONS** } **IL_CPP_BUILD_SETUP** **SOURCE_BUILD_SETUP** **EXTERNAL_SOURCES**
leads to the following error
FAILURE: Build failed with an exception. * Where: Build file 'C:\Projects\OPne\Library\Bee\Android\Prj\IL2CPP\Gradle\launcher\build.gradle' line: 81 * What went wrong: Could not compile build file 'C:\Projects\OPne\Library\Bee\Android\Prj\IL2CPP\Gradle\launcher\build.gradle'. > startup failed: build file 'C:\Projects\OPne\Library\Bee\Android\Prj\IL2CPP\Gradle\launcher\build.gradle': 81: Unexpected input: '{' @ line 81, column 15. afterEvaluate { ^
This is the generated output:
apply plugin: 'com.android.application' dependencies { implementation project(':unityLibrary') } android { ndkPath "C:/Program Files/Unity/Hub/Editor/2022.3.34f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" compileSdkVersion 31 buildToolsVersion '32.0.0' compileOptions { sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion 22 targetSdkVersion 31 applicationId 'com.mannd.op' ndk { abiFilters 'armeabi-v7a', 'arm64-v8a' } versionCode 28 versionName '0.028' } aaptOptions { noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" } signingConfigs { release { storeFile file('C:/Projects/OPne/user.keystore') storePassword 'hellow' keyAlias 'com.mannd.op' keyPassword 'hellow' } } lintOptions { abortOnError false } buildTypes { debug { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt') signingConfig signingConfigs.release jniDebuggable true } release { minifyEnabled true proguardFiles getDefaultProguardFile('proguard-android.txt') signingConfig signingConfigs.release } } packagingOptions { doNotStrip '*/armeabi-v7a/*.so' doNotStrip '*/arm64-v8a/*.so' } bundle { language { enableSplit false } density { enableSplit false } abi { enableSplit true } } } // Autogenerated Sentry symbol upload task [start] // Credentials and project settings information are stored in the sentry.properties file afterEvaluate { task sentryUploadSymbols { doLast { println 'Uploading symbols to Sentry. You can find the full log in ./Logs/sentry-symbols-upload.log (the file content may not be strictly sequential because it\'s a merge of two streams).' def logFilePath = 'C:/Projects/OPne/Logs/sentry-symbols-upload.log' def sentryLogFile = new FileOutputStream(logFilePath) exec { environment 'SENTRY_PROPERTIES', './sentry.properties' executable 'C:/Projects/OPne/Library/PackageCache/io.sentry.unity@912a177efe/Editor/sentry-cli/sentry-cli-Windows-x86_64.exe' args = ['debug-files', 'upload', '--il2cpp-mapping', 'C:/Projects/OPne/Library/Bee/artifacts/Android', 'C:/Projects/OPne/Library/Bee/Android'] standardOutput sentryLogFile errorOutput sentryLogFile } println 'Uploading mapping file to Sentry.' def mappingLogFilePath = 'C:/Projects/OPne/Logs/sentry-mapping-upload.log' def mappingLogFile = new FileOutputStream(mappingLogFilePath) exec { environment 'SENTRY_PROPERTIES', './sentry.properties' executable 'C:/Projects/OPne/Library/PackageCache/io.sentry.unity@912a177efe/Editor/sentry-cli/sentry-cli-Windows-x86_64.exe' args = ['upload-proguard', 'C:/Projects/OPne/Library/Bee/Android/Prj/IL2CPP/Gradle/launcher/build/outputs/mapping/release/mapping.txt'] standardOutput mappingLogFile errorOutput mappingLogFile } } } tasks.assembleDebug.finalizedBy sentryUploadSymbols tasks.assembleRelease.finalizedBy sentryUploadSymbols tasks.bundleDebug.finalizedBy sentryUploadSymbols tasks.bundleRelease.finalizedBy sentryUploadSymbols } // Autogenerated Sentry symbol upload task [end]
The text was updated successfully, but these errors were encountered:
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Building a game with the following main gradle template
leads to the following error
This is the generated output:
The text was updated successfully, but these errors were encountered: