Skip to content

Latest commit

 

History

History
43 lines (27 loc) · 855 Bytes

README.md

File metadata and controls

43 lines (27 loc) · 855 Bytes

MGShaderEditor

Pixel and Vertex HLSL Shader Editor for MonoGame's Effects.

Code: ProcFxGen

Powered by Monogame, 2MGFX, ScintillaNet and MRU .net class (Joe Woodbury)

MGShaderEditor

Build

MGShaderEditor executable is in Build folder.

Versions

Update 1.1

  • added textures slots
  • added files management

Update 1.2

  • added Recent Files

Update 1.3

  • fixed on close MRU saving
  • fixed effect builder ouput text

Update 1.4

  • added find and replace dialog
  • removed Closing 3D view on Escape Key

Update 1.5

  • fixed Shader #Include

Update 1.6

  • added float parameter support in .fx for UI
  • added texture2D parameter support in .fx for UI
  • added parameters view for shader test

License

MGShaderEditor is released under Microsoft Public License (Ms-PL).