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MonoGame

Description

Animate (move) the drone cubes using ArchetypeQuery's.
Render cubes using ModelMesh.Draw().

MonoGame Project Setup

Platforms: Windows, macOS,

This MonoGame project was created by executing the instructions below.

macOS

For macOS ARM the .NET Core CLI need to be set to: /usr/local/share/dotnet/x64/dotnet

See: https://community.monogame.net/t/textureimporter-error-mac-os-monterey-12-6/18049/13

In Rider: Settings | Build, Execution, Deployment | Toolset and Build | .NET CLI executable path

Create MonoGame project

Add nuget package: Friflo.Engine.ECS

dotnet add package Friflo.Engine.ECS