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Friction 1.0.0 Roadmap #142
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Will do a beta release shortly after the release of 0.9.6.1 (#202), probably this weekend. |
And... I missed the deadline again. Anyway, the plan now is to release v0.9.6.1 on Friday and v1.0.0-beta1 on Sunday. Note that anything may happen, but this is my goal for the week. Todo for the week
End the week with v1.0.0-beta1 release. |
That's good news! |
So, timeline for release(s) will look something like this:
"best-case scenario™" 😄 I will try to release |
Great news! |
Love it, hope you also include a light theme, because I have an eye condition that i can't read well in dark backgrounds. Also, it would be useful to also create a flatpak (and maybe a snap) for the beta version, because that's how you're going to get exposure and people will be able to find bugs to be fixed for the final 1.0 version. Flatpak is where it's at these days for exposure... plus maybe the phoronix website. |
Hi Eugenia
Not for v1. It's hard enough to maintain one theme across platforms. But this is something I can look at in a later release (1.1/1.2).
To be honest I don't care about all the packaging formats out there. I produce one quality binary bundle that work on anything, that's my priority. I also only support the release binaries. Custom builds, distro builds etc are not supported (for obvious reasons). It's however simple for someone to repack the release binaries into a flatpak, so if anyone want's to maintain the flathub script let me known and we will make it official.
Yeah, not my highest priority. I could generate a lot more attention and exposure if I wanted to, but that will just generate more "noise". The more users the more work for me. At the end of the day this is a tool I and others use at work, nothing else. I only maintain it in that context, in my spare time. This project has the potential to go places, but then I would have to work full-time on this project, and I don't work for free ;) I may sound a bit negative, this is not my intent :) |
Greetings. Do you know the release date of BETA 1.0? |
So, we are now in a feature freeze, any feature requests or features in development will be pushed to next release (v1.1). I will use a couple of days to iron out any issues introduced and clean up remaining UI/UX stuff then do a beta release. I aim to do a final release by the end of October. After release of the beta I will try to resolve some of the open bug issues we have. We have functional CI for both Windows and Linux, so anyone can test the
Select a commit, scroll down and download zip file. I have also created simplified url's:
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Good news. Is there a portable version? Do you need a performance report? |
The snapshots includes portable and installer, note that the portable is actually portable now, settings etc are contained in the folder you run Friction from. I don't need any reports yet, I will concentrate on finishing UI stuff and make sure the new stuff works "good enough", also need to write release notes, docs etc. |
The Timeline and the effects menu look great. |
Ahh, yes. I improved hdpi on Windows and the setting didn't seem to fix/do anything on my setup, so I disabled it. But if it's not the case I will figure out something else. What resolution are you using and are you using display scaling (if so how much)? A screenshot could also help. |
you set Friction 0.9 to 150% or the display? |
Yes, because the resolution of my monitor is about 150 dpi, not 72 dpi (as they usually are) and that makes everything smaller. |
Ok, try this build when done (will take ~13min to build): https://github.com/friction2d/friction/actions/runs/11105014852 Didn't have the time to test on Windows, but should bring back scaling override. |
Hi, I have installed the version, I rescale UI to 150% it tells me to reboot and when I reboot it keeps scaling to 100%. |
9f3055eb is the correct version (or newer). The warning you get is because something is wrong with the dpi, what is the requested icon size in the warning?
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Not able to replicate. |
Good 👍 I was supposed to ask you about that yesterday, but forgot. |
Should probably disable the slider if auto is enabled, will add it later today. |
Maybe, yes. |
Done, slider is disabled if 'auto'. |
Blocker before release: friction2d/skia#1 (so I don't forget). |
Will try to release v1.0 beta tomorrow, depends on how my internal testing goes today (win 10/11, intel/nvidia, linux rpm/portable/appimage etc). Been using v1.0/main at work for a couple of weeks now. Also need to write release notes, unsure if I'm able to finish them today, a lot of changes has happened and I'm not even sure I remember all of them. Worst case the release notes will be very simplified compare to final. |
Did some updates to the release schedule (see first post). Expect a beta 2 release by the end of next week. Then RC(s) and final release in November. We are generally in good shape, but I want some extra time for testing/QA etc. |
Very much looking forward... |
Delays, delays, delays ... 😄 Ok, Beta 2 is now scheduled for Saturday (30 November). This will be a hard feature freeze, whatever feature is not done by Friday will not be part of v1.0.x. |
Let's go! |
This issue tracks the progress of v1.0.0.
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