Limelight aiming #146
Labels
bug
Something isn't working
enhancement
New feature or request
needs testing
The features present require testing.
Limelight aiming doesn't work. Why? That part needs investigation.
Even once it does work, we should still tweak it—instead of the tx value translating into robot rotation, it should translate into strafing robot movement relative to the amp. Assuming we get heading snapping working, we can use heading snapping to lock the robot's heading into pointing straight towards the amp as well. Theoretically, this should lead to a very efficient aiming routine—assuming that the Limelight's limited FOV doesn't result in us immediately losing sight of the AprilTag. If that happens, we can maybe experiment with using the tx value as input for both strafe and rotation... but that could get weird fast.
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