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sound/music bugs #3
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Sound issues are caused by a minor logic issue in the code. There seems to be assumption the number of audio samples being generated by the emulation code match the number of samples being requested by the Vita audio library. Easy to fix - just look at he emumain.c file in the RunEmulator() and AudioCallback() functions. Just need to add logic to wrap the input into and out of the audio buffer. |
Please, could you specify more? |
https://github.com/Reesy1979/Genesis-Plus-GX |
Stuck a build in URL below |
Thank you! |
@Reesy1979 Thank you for your build! Any thoughts why the GUI got distorted? Tried to compile the original build with your changes but I'm a total noob. |
Hello everyone. |
@Reesy1979 Thank you for your build! Any thoughts why the GUI got distorted? |
hi How do I fix so that the sound is not so buggy in some moments. Please help please ,, does anyone have the link in vpk, zip ,, sound good sound, minor logic problem in code?please help sound error |
Hi, i've just tested genesis emulator on vita,
its working well, but i experience some sounds hickups, or saturation sometime.
Did you experience the same ?
Cheers
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