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sound/music bugs #3

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sonicpm opened this issue Aug 14, 2016 · 9 comments
Open

sound/music bugs #3

sonicpm opened this issue Aug 14, 2016 · 9 comments

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@sonicpm
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sonicpm commented Aug 14, 2016

Hi, i've just tested genesis emulator on vita,
its working well, but i experience some sounds hickups, or saturation sometime.
Did you experience the same ?

Cheers

@Reesy1979
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Sound issues are caused by a minor logic issue in the code. There seems to be assumption the number of audio samples being generated by the emulation code match the number of samples being requested by the Vita audio library. Easy to fix - just look at he emumain.c file in the RunEmulator() and AudioCallback() functions. Just need to add logic to wrap the input into and out of the audio buffer.

@swattx
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swattx commented Sep 21, 2016

Please, could you specify more?
Thanks a lot!

@Reesy1979
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https://github.com/Reesy1979/Genesis-Plus-GX
I added my changes here, my build runs audio fine ( as long a vsync disabled - seems to conflict )

@Reesy1979
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Stuck a build in URL below
https://sites.google.com/site/reesyemulation/genesisplusgx

@swattx
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swattx commented Sep 23, 2016

Thank you!

@habieru007
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@Reesy1979 Thank you for your build! Any thoughts why the GUI got distorted?

Tried to compile the original build with your changes but I'm a total noob.

@lineacero
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Hello everyone.
How do I solve so that the sound is not so defective in some moments. Please help

@lineacero
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@Reesy1979 Thank you for your build! Any thoughts why the GUI got distorted?

@lineacero
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lineacero commented Nov 27, 2020

hi How do I fix so that the sound is not so buggy in some moments. Please help please ,, does anyone have the link in vpk, zip ,, sound good sound, minor logic problem in code?please help sound error

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5 participants