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Water & shader issues #4

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YoYo178 opened this issue Feb 19, 2024 · 1 comment
Open

Water & shader issues #4

YoYo178 opened this issue Feb 19, 2024 · 1 comment
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visual bug Something isn't looking good

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@YoYo178
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YoYo178 commented Feb 19, 2024

ff_waterpolo required a whole color material overlay replacement on the tiles below water (from ff_color_<COLOR>_a10 to ff_color_<COLOR>_a40) to match sdk 2006 ff

water is invisible in ff_cz2
water body looks like a hole with fog inside it instead of actual body of water in ff_well
ff_openfire has transparent water instead of being slightly blue (this seems very related to ff_cz2, the reason it's not invisible in ff_openfire is because the water here seems to refract more than ff_cz2's water does)
(these are the only ones that were checked and confirmed, there might be more)

example on ff_cz2:

SDK 2006 FF
image

SDK 2013 FF
image

@YoYo178 YoYo178 added the bug Something isn't working label Feb 19, 2024
@BreakinBenny
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I'd be surprised to see how it looks in Garry's Mod, too... as that runs on SDK 2013.

@YoYo178 YoYo178 added visual bug Something isn't looking good and removed bug Something isn't working labels Mar 3, 2024
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