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For water or glass
Blender 2.91 and above support exporting transmission directly, using glTF's KHR_materials_transmission extension: https://docs.blender.org/manual/en/2.92/addons/import_export/scene_gltf2.html#transmission
KHR_materials_transmission
Does this also means we need to implement a BTDF ?
The text was updated successfully, but these errors were encountered:
In Blender 3.3, we have the IOR ! 🥳 https://www.khronos.org/blog/blender-gltf-i-o-support-for-gltf-pbr-material-extensions
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Resources:
flomonster
AlexandreLamure
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For water or glass
Blender 2.91 and above support exporting transmission directly, using glTF's
KHR_materials_transmission
extension: https://docs.blender.org/manual/en/2.92/addons/import_export/scene_gltf2.html#transmissionDoes this also means we need to implement a BTDF ?
The text was updated successfully, but these errors were encountered: