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GPU usage is always 0% #1482
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I'm not certain 60fps in vkcube on a 4060 would cause more than 0% utilization |
can you take a screenshot of |
I'm not sure if this helps, but downgrading from mangohud-git to mangohud on Arch fixed the issue for me. |
If even |
The git version seems to be able to display it though, but that's not the point anyway. |
@nghialm269 did you fix it? |
Unfortunately no. I switched to NixOS recently, MangoHud can show GPU info, but it doesn't work when running with gamescope ( |
You never mentioned this issue was isolated to gamescope |
For the stable version, it doesn't work with gamescope For the git version in ArchLinux, things show up except for the GPU usage whether with or without gamescope. Haven't tried git version in nixos yet though. This issue I only mentioned the git version, hence I don't mention gamescope |
@nghialm269 do you have two gpus on your pc? maybe an integrated one and rtx 4060?. if yes, try adding |
I am almost certain that the problem here is that mangohud shows statistics for your amd integrated gpu:
|
@17314642 yep, when using
So mangohud is detecting the active GPU correctly, but ends up showing the wrong one somehow |
Yeah... Thats because your game acesses both amd and nvidia, and mangohud detects amd first I am trying to fix that currently. Hopefully this will be fixed by end of the month. |
Should be fixed in master branch |
Looks like hit that in Stalker 2, but weirdly it doesn't happen in Cyberpunk 2077. Not using gamescope, just Wine+vkd3d-proton. |
Is
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Yes it's very new |
Do not report issue for old MangoHud versions
Describe the bug
GPU usage is always 0%.
List relevant hardware/software information
To Reproduce
Steps to reproduce the behavior:
Expected behavior
GPU usage should show up correctly.
Screenshots
Additional context
Config:
Logs:
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