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Some games don't run with mangohud, or the hud doesn't work at all, when launched outside of gamescope #1449
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It seems to only be an issue with native wine, proton via steam seems to work alright, but using mangohud on wine causes the graphics pipeline to die. Sound still works but graphics don't and the program gets marked as "not responding". I've manually updated to v 0.7.2 (didn't realize the fedora repo was outdated) and no change in behavior. It remains broken when trying to use it on minecraft. Again, the issues only persist when NOT using gamescope. |
I am encountering this issue as well, and it appears to be completely random. I've encountered it with Elden Ring (Steam), Observer System Redux (GOG) and other games as well, while others (Silent Hill 2 Remake, Banishers) work fine. Always when using Proton (either via Steam or UMU Launcher). One thing I've noticed is that is starts happening after a while: I've played Elden Ring A LOT before this started happening, and two days ago I started Observer without issues while today it won't start at all. Disabling Mangohud solves the issue. I can't comment on Gamescope because it always crashes instantly on Nvidia. Update: I have solved the issue by compiling Mangohud from source, and I noticed that the |
Somehow Titanfall 2 doesn't work now, it was working a month ago ( I am not quite sure which version was working). But I test 0.7.0~.0.7.2, no luck on me. I'm using
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Basically all EA Games doesn't work (eg. Battlefield 4, Sim City 4) |
Describe the bug
Some games through WINE (specifically the ones I tested were WoW classic and era), freeze with a black screen when launching with mangohud.
Some games (Minecraft) mangohud just doesn't exist for at all, for some reason.
Some games mangohud works perfectly as expected.
All of the above issues only occur when using mangohud OUTSIDE of gamescope.
For example:
mangohud wine WowClassic.exe
results in the game freezing on a black screen indefinitely.But
gamescope -W 2560 -H 1440 --mangoapp -- wine WowClassic.exe
works fine, both the game and mango load up and there's no issues.Another example:
mangohud java -jar minecraft.jar ...
results in MC loading up, but with no mangohud present.But
gamescope -W 2560 -H 1440 --mangoapp -- java -jar minecraft.jar ...
works fine.I really want to use mangohud, but using it with gamescope is just not a viable option for me due to it's own bugs (like games refusing to grab the cursor when they should, unless you specify --force-grab-cursor, which wrecks any special sensitivity settings you have, as well as makes the cursor behave unexpectedly when alt-tabbing).
List relevant hardware/software information
To Reproduce
Steps to reproduce the behavior:
Varies
Expected behavior
mangohud should not be reliant on gamescope for consistent operation.
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