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Blackboard? #14

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shayneoneill opened this issue Jun 28, 2020 · 3 comments
Open

Blackboard? #14

shayneoneill opened this issue Jun 28, 2020 · 3 comments

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@shayneoneill
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First off, congrats on a great library. The one in the assetlib leaves a little to be desired (Its got hardcoded paths to the authors D: drive, doh) but this works just great. The question I have is twofold, does this support a blackboard, or some sort of backing store for state. The secondly, is it possible to instantiate a behavior tree such that its not part of the scene graph?

@fian46
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fian46 commented Jun 28, 2020

First your script is the blackboard be creative with parameters and you have one. I leaves blackboard implementations to the user. The second i bet you can use runtime.gd and call create_runtime with target and dictionary tree from tree editor.

@fian46 fian46 closed this as completed Jul 3, 2020
@shayneoneill
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shayneoneill commented Jul 6, 2020

I did implement a blackboard by editing the library to let you add a link to a "Blackboard" object and then specify in parameters. I'll upload it at some point later when I've cleaned it up and PR back. I get what you mean, but the blackboard concept is fairly intrinsic to the power of behavior trees as a data-driven pardgim, as it allows reuse and separation of data and implementation

@fian46
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fian46 commented Jul 6, 2020

That is cool if you can make a PR. 😄

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