Quickswitch Reloading like CS:GO in L4D2
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Image | 圖示
None -
Apply to | 適用於
L4D2
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Changelog | 版本日誌
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v2.3 (2023-5-15)
- Optimize Code
- Use function "L4D2_GetIntWeaponAttribute" from left4dhooks to get weapons' clip automatically
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v2.2 (2022-11-6)
- AlliedModders Post
- Add m60
- Fixed DataPack memory leak issue
- Replace OnPlayerRunCmd with SDKHook_Reload, better safe and improve code.
- Adjust "l4d2_sg552_reload_clip_time" from 1.3 to 1.6 since L4D2 "The Last Stand" update.
- New convars, control each weapon max clip.
- Fixed dual pistol not working.
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v1.0
- Initial Release
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/l4d2_weapon_csgo_reload.cfg
// reload time for ak47 clip l4d2_ak47_reload_clip_time "1.2" // reload time for awp clip l4d2_awp_reload_clip_time "2.0" // reload time for desert rifle clip l4d2_desertrifle_reload_clip_time "1.8" // reload time for dual pistol clip l4d2_dualpistol_reload_clip_time "1.75" // reload time for grenade clip l4d2_grenade_reload_clip_time "2.5" // reload time for hunting rifle clip l4d2_huntingrifle_reload_clip_time "2.6" // reload time for m60 clip l4d2_m60_reload_clip_time "1.2" // reload time for mangum clip l4d2_mangum_reload_clip_time "1.18" // reload time for pistol clip l4d2_pistol_reload_clip_time "1.2" // reload time for rifle clip l4d2_rifle_reload_clip_time "1.2" // reload time for scout clip l4d2_scout_reload_clip_time "1.45" // reload time for sg552 clip l4d2_sg552_reload_clip_time "1.3" // reload time for smg clip l4d2_smg_reload_clip_time "1.04" // reload time for smg mp5 clip l4d2_smgmp5_reload_clip_time "1.7" // reload time for smg silenced clip l4d2_smgsilenced_reload_clip_time "1.05" // reload time for sniper military clip l4d2_snipermilitary_reload_clip_time "1.8" // 0=off plugin, 1=on plugin l4d2_weapon_csgo_reload_allow "1" // enable previous clip recover? l4d2_weapon_csgo_reload_clip_recover "1"
- cfg/sourcemod/l4d2_weapon_csgo_reload.cfg
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Command | 命令
None
將武器改成現代遊戲的裝子彈機制 (仿CS:GO切槍裝彈設定)
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原理
- 裝子彈的時候,彈夾不會歸零
- 當武器動畫是裝上彈夾的時候,彈夾會填滿
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功能
- 可設置每個武器的快速裝彈時間