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Thank you for creating this wonderful project! I am just wondering how would your implementation handle building large maps for example a 300 m by 300 m by 5 m voxel grid. Assuming one grid only holds a float value.
The text was updated successfully, but these errors were encountered:
Thank you for creating this wonderful project! I am just wondering how would your implementation handle building large maps for example a 300 m by 300 m by 5 m voxel grid. Assuming one grid only holds a float value.
The text was updated successfully, but these errors were encountered: