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Hookup key events for igl shell session
C/C++ CI #393: Commit 2dac75e pushed by facebook-github-bot
November 9, 2023 18:15 32m 10s main
November 9, 2023 18:15 32m 10s
iglu | Faster ShaderUniforms::setFloat3Array()
C/C++ CI #392: Commit 9fb179e pushed by facebook-github-bot
November 9, 2023 01:42 19m 51s main
November 9, 2023 01:42 19m 51s
igl | Add helper methods to TextureFormatProperties
C/C++ CI #391: Commit 5c6bdff pushed by facebook-github-bot
November 8, 2023 06:29 21m 22s main
November 8, 2023 06:29 21m 22s
igl | Update BufferAPIHintBits
C/C++ CI #390: Commit 4265f25 pushed by facebook-github-bot
November 8, 2023 02:24 17m 57s main
November 8, 2023 02:24 17m 57s
igl | shell : ImageLoaderAndrod : error checking
C/C++ CI #389: Commit 3e221d2 pushed by facebook-github-bot
November 7, 2023 23:14 10m 50s main
November 7, 2023 23:14 10m 50s
when fail to lock HW buffer, set handle to nullptr
C/C++ CI #388: Commit 1a72e60 pushed by facebook-github-bot
November 7, 2023 22:24 11m 14s main
November 7, 2023 22:24 11m 14s
Back out "Simplify ShaderUniforms::setFloat3Array"
C/C++ CI #387: Commit daa1d3c pushed by facebook-github-bot
November 7, 2023 22:05 10m 51s main
November 7, 2023 22:05 10m 51s
November 6, 2023 20:29 20m 2s
Fix some samples font loading issue on windows
C/C++ CI #385: Commit e6c1f1b pushed by facebook-github-bot
November 6, 2023 19:37 21m 10s main
November 6, 2023 19:37 21m 10s
igl | module is a keyword in C++20
C/C++ CI #384: Commit 257e499 pushed by facebook-github-bot
November 5, 2023 06:40 11m 7s main
November 5, 2023 06:40 11m 7s
Remove void from used variable
C/C++ CI #383: Commit 69523ef pushed by facebook-github-bot
November 5, 2023 00:57 17m 28s main
November 5, 2023 00:57 17m 28s
November 4, 2023 06:32 17m 28s
igl | More profiling coverage
C/C++ CI #381: Commit 73ca85a pushed by facebook-github-bot
November 3, 2023 05:40 22m 47s main
November 3, 2023 05:40 22m 47s
igl | cmake | Export the macro IGL_WITH_TRACY to all IGL users
C/C++ CI #380: Commit 414bbc3 pushed by facebook-github-bot
November 2, 2023 23:42 10m 22s main
November 2, 2023 23:42 10m 22s
Fix an extra aquire within the destructor.
C/C++ CI #379: Commit e153790 pushed by facebook-github-bot
November 2, 2023 21:33 18m 10s main
November 2, 2023 21:33 18m 10s
igl | vulkan | No IGL no-copy buffers in Vulkan
C/C++ CI #378: Commit 5cb523f pushed by facebook-github-bot
November 2, 2023 21:24 20m 23s main
November 2, 2023 21:24 20m 23s
igl | vulkan | Disable validation in MSVC Release builds
C/C++ CI #377: Commit 56fa3a9 pushed by facebook-github-bot
November 2, 2023 18:29 17m 2s main
November 2, 2023 18:29 17m 2s
igl | vulkan | Increased profiling coverage
C/C++ CI #376: Commit e3c953d pushed by facebook-github-bot
November 2, 2023 16:19 10m 25s main
November 2, 2023 16:19 10m 25s
igl | vulkan | Add colored profiling section UPDATE
C/C++ CI #375: Commit 331de4c pushed by facebook-github-bot
November 2, 2023 00:40 17m 54s main
November 2, 2023 00:40 17m 54s
Make sure a texture has mipmaps before setting mipmap states
C/C++ CI #374: Commit fef09af pushed by facebook-github-bot
November 1, 2023 20:33 22m 56s main
November 1, 2023 20:33 22m 56s
igl | vulkan | Fix uniform/storage buffer alignment queries
C/C++ CI #373: Commit f52ebe7 pushed by facebook-github-bot
November 1, 2023 18:53 17m 53s main
November 1, 2023 18:53 17m 53s
igl | Implement IBuffer::getBufferType()
C/C++ CI #372: Commit 626eb93 pushed by facebook-github-bot
November 1, 2023 05:56 16m 8s main
November 1, 2023 05:56 16m 8s
shell | More paths to search for files in FileLoaderWin
C/C++ CI #371: Commit 85d52e8 pushed by facebook-github-bot
October 31, 2023 23:10 19m 9s main
October 31, 2023 23:10 19m 9s
Documenting VulkanDevice.h
C/C++ CI #370: Commit 7cfb5e4 pushed by facebook-github-bot
October 31, 2023 16:06 20m 44s main
October 31, 2023 16:06 20m 44s
Minor: fix GLFW warnings when destroying the window
C/C++ CI #369: Commit 3415853 pushed by facebook-github-bot
October 30, 2023 04:38 16m 51s main
October 30, 2023 04:38 16m 51s
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