forked from TeamWin/Team-Win-Recovery-Project
-
Notifications
You must be signed in to change notification settings - Fork 0
/
common.h
176 lines (142 loc) · 5.71 KB
/
common.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef RECOVERY_COMMON_H
#define RECOVERY_COMMON_H
#include <stdio.h>
// These are just the defines for the non-const internal variables
#include "variables.h"
char** prepend_title(const char** headers);
static const char *SDCARD_ROOT = "/sdcard";
// Initialize the graphics system.
void ui_init();
extern int notError;
// Use KEY_* codes from <linux/input.h> or KEY_DREAM_* from "minui/minui.h".
int ui_wait_key(); // waits for a key/button press, returns the code
int ui_key_pressed(int key); // returns >0 if the code is currently pressed
int ui_text_visible(); // returns >0 if text log is currently visible
void ui_show_text(int visible);
void ui_clear_key_queue();
// Write a message to the on-screen log shown with Alt-L (also to stderr).
// The screen is small, and users may need to report these messages to support,
// so keep the output short and not too cryptic.
void ui_print(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
void ui_print_overwrite(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
// Display some header text followed by a menu of items, which appears
// at the top of the screen (in place of any scrolling ui_print()
// output, if necessary).
void ui_start_menu(char** headers, char** items, int initial_selection);
// Set the menu highlight to the given index, and return it (capped to
// the range [0..numitems).
int ui_menu_select(int sel);
// End menu mode, resetting the text overlay so that ui_print()
// statements will be displayed.
void ui_end_menu();
// Set the icon (normally the only thing visible besides the progress bar).
enum {
BACKGROUND_ICON_NONE,
BACKGROUND_ICON_MAIN,
BACKGROUND_ICON_WIPE,
BACKGROUND_ICON_WIPE_CHOOSE,
BACKGROUND_ICON_FLASH_ZIP,
BACKGROUND_ICON_INSTALLING,
BACKGROUND_ICON_NANDROID,
BACKGROUND_ICON_ERROR,
NUM_BACKGROUND_ICONS
};
void ui_set_background(int icon);
// Show a progress bar and define the scope of the next operation:
// portion - fraction of the progress bar the next operation will use
// seconds - expected time interval (progress bar moves at this minimum rate)
void ui_show_progress(float portion, int seconds);
void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope
// Default allocation of progress bar segments to operations
static const int VERIFICATION_PROGRESS_TIME = 60;
static const float VERIFICATION_PROGRESS_FRACTION = 0.25;
static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4;
static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1;
// Show a rotating "barberpole" for ongoing operations. Updates automatically.
void ui_show_indeterminate_progress();
// Hide and reset the progress bar.
void ui_reset_progress();
#define LOGE(...) ui_print("E:" __VA_ARGS__)
#define LOGW(...) fprintf(stdout, "W:" __VA_ARGS__)
#define LOGI(...) fprintf(stdout, "I:" __VA_ARGS__)
#if 0
#define LOGV(...) fprintf(stdout, "V:" __VA_ARGS__)
#define LOGD(...) fprintf(stdout, "D:" __VA_ARGS__)
#else
#define LOGV(...) do {} while (0)
#define LOGD(...) do {} while (0)
#endif
#define STRINGIFY(x) #x
#define EXPAND(x) STRINGIFY(x)
typedef struct {
const char* mount_point; // eg. "/cache". must live in the root directory.
const char* fs_type; // "yaffs2" or "ext4" or "vfat"
const char* device; // MTD partition name if fs_type == "yaffs"
// block device if fs_type == "ext4" or "vfat"
const char* device2; // alternative device to try if fs_type
// == "ext4" or "vfat" and mounting
// 'device' fails
long long length; // (ext4 partition only) when
// formatting, size to use for the
// partition. 0 or negative number
// means to format all but the last
// (that much).
} Volume;
void wipe_data(int confirm);
int gui_set_variable(const char*, const char*);
// From ICS common, allows building custom recovery_ui.c files
typedef struct {
// number of frames in indeterminate progress bar animation
int indeterminate_frames;
// number of frames per second to try to maintain when animating
int update_fps;
// number of frames in installing animation. may be zero for a
// static installation icon.
int installing_frames;
// the install icon is animated by drawing images containing the
// changing part over the base icon. These specify the
// coordinates of the upper-left corner.
int install_overlay_offset_x;
int install_overlay_offset_y;
} UIParameters;
// This handles the special partitions
#ifndef SP1_NAME
#define SP1_NAME
#define SP1_BACKUP_METHOD none
#define SP1_MOUNTABLE 0
#endif
#ifndef SP1_DISPLAY_NAME
#define SP1_DISPLAY_NAME SP1_NAME
#endif
#ifndef SP2_NAME
#define SP2_NAME
#define SP2_BACKUP_METHOD none
#define SP2_MOUNTABLE 0
#endif
#ifndef SP2_DISPLAY_NAME
#define SP2_DISPLAY_NAME SP2_NAME
#endif
#ifndef SP3_NAME
#define SP3_NAME
#define SP3_BACKUP_METHOD none
#define SP3_MOUNTABLE 0
#endif
#ifndef SP3_DISPLAY_NAME
#define SP3_DISPLAY_NAME SP3_NAME
#endif
#endif // RECOVERY_COMMON_H