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Is this project to be compiled on WSL and then run on winxp? Have you ever thought of developing on VS2019 directly #36
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` [ 33%] Linking CXX executable monoserver AltaideMacBook-Pro:b altai$ brew install libxrender AltaideMacBook-Pro:b altai$ link error.... |
was able to build with vs but later the coroutine support breaks it. |
I may consider rollback fltk to 1.3.x, I previously tried 1.4.0. |
Where is. wil. wix files |
if just to run game, you don't need it. If you are gonna run tools, you can find it here: https://github.com/etorth/CBWCQ3.git |
The execution time of these sh files, such as monsterwil2png.sh, monstergen.sh...... |
You don't need to run it, it's used to generate gfx files for runtime. |
root/texture/***DB, root/map/mapBinDB, root/emoji/emojiDB,root/sound/bgmDB,root/sound/seffDB |
Are u seeing loading failure for these files? |
Yes. Can I generate these files myself,use these monsterwil2png.sh、magicwil2png.sh ....... |
You don't need to generate them by yourself, if you see issue loading it, means you didn't install git-lfs. |
I installed git lfs, but these pulled files are texture\monster. zsdb, texture\magic. zsdb.... |
I found that zsdbmaker can decode these files and get png pictures |
Oh, I see. The configuration.xml records the relationship between them |
I have compiled and run the monoserver now, but how can the client establish a link with it? |
You should be able to run with default setup to connect to the server. |
load map failed; ID = 24, Name = 道馆_1 |
MapBinDB::loadResource(24); --> Mir2xMapData .w=600, .h=0, .blockList.size=600 ; Why is this value 0 |
I feel something is wrong for your mapdb.zsdb |
Seems to be the problem here |
.w and .h use int64_t instead of size_t , now it can work normally. Is this because I use VS2019 to build? |
Likely something wrong when serverMap executes the lua scripts. Please check your log file see what's the error. |
Is this because VS2019 does not support coroutine? |
This is not C++ coroutine, it's lua coroutine. But lua coroutine looks ran into issue. |
The log does have a problem. It indicates that the lua file cannot be found, although the lua file path is correct. Since VS supports coroutine, I will continue to built it on VS |
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