Warning: This repo is an unmaintained fork of https://gitlab.dkrz.de/k202009/libaec ! Please report issues there.
Libaec provides fast lossless compression of 1 up to 32 bit wide signed or unsigned integers (samples). The library achieves best results for low entropy data as often encountered in space imaging instrument data or numerical model output from weather or climate simulations. While floating point representations are not directly supported, they can also be efficiently coded by grouping exponents and mantissa.
Libaec implements Golomb-Rice coding as defined in the Space Data System Standard documents [121.0-B-2][1] and [120.0-G-2][2].
Source code and binary installer can be downloaded here.
In patent.txt a statement on potentially applying intellectual property rights is given.
See INSTALL for details.
In this context efficiency refers to the size of the encoded data. Performance refers to the time it takes to encode data.
Suppose you have an array of 32 bit signed integers you want to
compress. The pointer pointing to the data shall be called *source
,
output goes into *dest
.
#include <libaec.h>
...
struct aec_stream strm;
int32_t *source;
unsigned char *dest;
/* input data is 32 bits wide */
strm.bits_per_sample = 32;
/* define a block size of 16 */
strm.block_size = 16;
/* the reference sample interval is set to 128 blocks */
strm.rsi = 128;
/* input data is signed and needs to be preprocessed */
strm.flags = AEC_DATA_SIGNED | AEC_DATA_PREPROCESS;
/* pointer to input */
strm.next_in = (unsigned char *)source;
/* length of input in bytes */
strm.avail_in = source_length * sizeof(int32_t);
/* pointer to output buffer */
strm.next_out = dest;
/* length of output buffer in bytes */
strm.avail_out = dest_length;
/* initialize encoding */
if (aec_encode_init(&strm) != AEC_OK)
return 1;
/* Perform encoding in one call and flush output. */
/* In this example you must be sure that the output */
/* buffer is large enough for all compressed output */
if (aec_encode(&strm, AEC_FLUSH) != AEC_OK)
return 1;
/* free all resources used by encoder */
aec_encode_end(&strm);
...
block_size
can vary from 8 to 64 samples. Smaller blocks allow the
compression to adapt more rapidly to changing source
statistics. Larger blocks create less overhead but can be less
efficient if source statistics change across the block.
rsi
sets the reference sample interval. A large RSI will improve
performance and efficiency. It will also increase memory requirements
since internal buffering is based on RSI size. A smaller RSI may be
desirable in situations where each RSI will be packetized and possible
error propagation has to be minimized.
-
AEC_DATA_SIGNED
: input data are signed integers. Specifying this correctly increases compression efficiency. Default is unsigned. -
AEC_DATA_PREPROCESS
: preprocessing input will improve compression efficiency if data samples are correlated. It will only cost performance for no gain in efficiency if the data is already uncorrelated. -
AEC_DATA_MSB
: input data is stored most significant byte first i.e. big endian. You have to specifyAEC_DATA_MSB
even if your host architecture is big endian. Default is little endian on all architectures. -
AEC_DATA_3BYTE
: the 17 to 24 bit input data is stored in three bytes. This flag has no effect for other sample sizes. -
AEC_RESTRICTED
: use a restricted set of code options. This option is only valid forbits_per_sample
<= 4. -
AEC_PAD_RSI
: assume that the encoded RSI is padded to the next byte boundary while decoding. The preprocessor macroENABLE_RSI_PADDING
needs to be defined while compiling for the encoder to honour this flag.
The following rules apply for deducing storage size from sample size
(bits_per_sample
):
sample size | storage size |
---|---|
1 - 8 bits | 1 byte |
9 - 16 bits | 2 bytes |
17 - 24 bits | 3 bytes (only if AEC_DATA_3BYTE is set) |
25 - 32 bits | 4 bytes (if AEC_DATA_3BYTE is set) |
17 - 32 bits | 4 bytes (if AEC_DATA_3BYTE is not set) |
If a sample requires less bits than the storage size provides, then you have to make sure that unused bits are not set. Libaec does not check this for performance reasons and will produce undefined output if unused bits are set. All input data must be a multiple of the storage size in bytes. Remaining bytes which do not form a complete sample will be ignored.
Libaec accesses next_in
and next_out
buffers only bytewise. There
are no alignment requirements for these buffers.
aec_encode
can be used in a streaming fashion by chunking input and
output and specifying AEC_NO_FLUSH
. The function will return if either
the input runs empty or the output buffer is full. The calling
function can check avail_in
and avail_out
to see what occurred. The
last call to aec_encode()
must set AEC_FLUSH
to drain all
output. aec.c is an example of streaming usage of encoding and
decoding.
Encoded data will be written to the buffer submitted with
next_out
. The length of the compressed data is total_out
.
See libaec.h for a detailed description of all relevant structure members and constants.
Using decoding is very similar to encoding, only the meaning of input and output is reversed.
#include <libaec.h>
...
struct aec_stream strm;
/* this is now the compressed data */
unsigned char *source;
/* here goes the uncompressed result */
int32_t *dest;
strm.bits_per_sample = 32;
strm.block_size = 16;
strm.rsi = 128;
strm.flags = AEC_DATA_SIGNED | AEC_DATA_PREPROCESS;
strm.next_in = source;
strm.avail_in = source_length;
strm.next_out = (unsigned char *)dest;
strm.avail_out = dest_lenth * sizeof(int32_t);
if (aec_decode_init(&strm) != AEC_OK)
return 1;
if (aec_decode(&strm, AEC_FLUSH) != AEC_OK)
return 1;
aec_decode_end(&strm);
...
It is strongly recommended that the size of the output buffer
(next_out
) is a multiple of the storage size in bytes. If the buffer
is not a multiple of the storage size and the buffer gets filled to
the last sample, the error code AEC_MEM_ERROR
is returned.
It is essential for decoding that parameters like bits_per_sample
,
block_size
, rsi
, and flags
are exactly the same as they were for
encoding. Libaec does not store these parameters in the coded stream
so it is up to the calling program to keep the correct parameters
between encoding and decoding.
The actual values of coding parameters are in fact only relevant for efficiency and performance. Data integrity only depends on consistency of the parameters.
[Consultative Committee for Space Data Systems. Lossless Data Compression. Recommendation for Space Data System Standards, CCSDS 121.0-B-2. Blue Book. Issue 2. Washington, D.C.: CCSDS, May 2012.][1] [1]: http://public.ccsds.org/publications/archive/121x0b2.pdf
[Consultative Committee for Space Data Systems. Lossless Data Compression. Recommendation for Space Data System Standards, CCSDS 120.0-G-3. Green Book. Issue 3. Washington, D.C.: CCSDS, April 2013.][2] [2]: http://public.ccsds.org/publications/archive/120x0g3.pdf