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[LVGL] Evaluation order of expressions #438

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jcuypers opened this issue Jul 8, 2024 · 0 comments
Open

[LVGL] Evaluation order of expressions #438

jcuypers opened this issue Jul 8, 2024 · 0 comments
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@jcuypers
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jcuypers commented Jul 8, 2024

Another question (maybe its due to the wokwi emulator, since i dont have actual HW for now)... Do the expressions get evaluated before showing the initial screen or after? I have the issue that i show three images on top of each other and have an expression set for the hidden attribute which is something like CurrentMode != MODE.MODE_<XXXXX>
it shows correctly but you see all the images in a blip before showing the correct one

I don't notice the issue in the run mode of EEZ studio

I guess the idea is to have all initializations and expression evaluations done before the initial screen is shown

@jcuypers jcuypers added the bug label Jul 8, 2024
@mvladic mvladic added this to the M21 milestone Jul 8, 2024
@mvladic mvladic modified the milestones: M21, M22 Aug 3, 2024
@mvladic mvladic modified the milestones: M22, M23 Aug 31, 2024
@mvladic mvladic modified the milestones: M23, v1.0 Sep 26, 2024
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