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vector.h
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vector.h
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// Header guard
#ifndef VECTOR_H
#define VECTOR_H
// Vector class
class Vector final {
// Public
public:
// Initialize
void initialize(float x = 0, float y = 0, float z = 0, float e = 0) noexcept;
// Get Length
float getLength() const noexcept;
// Normalize
void normalize() noexcept;
// Addition operator
Vector operator+(const Vector &addend) const noexcept;
Vector &operator+=(const Vector &addend) noexcept;
// Subtraction operator
Vector operator-(const Vector &subtrahend) const noexcept;
Vector &operator-=(const Vector &subtrahend) noexcept;
// Multiplication operator
Vector operator*(float multiplier) const noexcept;
Vector &operator*=(float multiplier) noexcept;
// Division operator
Vector operator/(float divisor) const noexcept;
Vector &operator/=(float divisor) noexcept;
// Subscript operator
const float& operator[](int index) const noexcept;
float& operator[](int index) noexcept;
// Assignment operator
Vector &operator=(const Vector &vector) noexcept;
// Vector components
float x;
float y;
float z;
float e;
};
#endif