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[d3d8/9] Support for n-patches tesselation / ATI TruForm #4322

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WinterSnowfall opened this issue Oct 4, 2024 · 3 comments
Open

[d3d8/9] Support for n-patches tesselation / ATI TruForm #4322

WinterSnowfall opened this issue Oct 4, 2024 · 3 comments

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@WinterSnowfall
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There are a few d3d8 games that can apparently leverage n-patches (originally in conjunction with ATI cards), namely:

-> BorderZone
-> Unreal Tournament 2003/2004
-> C&C: Renegade

C&C: Renegade configuration screen (Curved Surfaces)

image

-> Serious Sam (or maybe it's exclusive to the OpenGL renderer? Will have to check)

Here's a list of other titles, though most of these are OpenGL based: https://en.wikipedia.org/wiki/ATI_TruForm#Games_with_TruForm_support

Would be nice to see if we can add support for it at some point.

Also, here's a very interesting read about TruForm in general and in d3d8/OpenGL. Also included as part of the Wikipedia page, as external links, (see above) are archive.org references to the ATI TruForm Whitepaper and Developer FAQ.

P.S.: @Blisto91 needs this feature URGENTLY! Don't dawdle.

@mrdeathjr28
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Another title support n-patches is hellforces

4404219-hellforces-windows-front-cover

@WinterSnowfall
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Another title support n-patches is hellforces

It's using the same engine as BorderZone. What a small world :).

@mrdeathjr28
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Hell forces have many graphic options, a few similar with tomb raider angel of darkness launcher (many graphic options)

hllfopt

and n-patches option appear but dont possible activate in my case

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