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ExtensionController.h
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ExtensionController.h
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/*
* Project Nintendo Extension Controller Library
* @author David Madison
* @link github.com/dmadison/NintendoExtensionCtrl
* @license LGPLv3 - Copyright (c) 2018 David Madison
*
* This file is part of the Nintendo Extension Controller Library.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NXC_EXTENSIONCONTROLLER_H
#define NXC_EXTENSIONCONTROLLER_H
#include "NXC_Identity.h"
#include "NXC_Comms.h"
#include "NXC_Utils.h"
#include "NXC_DataMaps.h"
#include "NXC_LinkedList.h"
namespace NintendoExtensionCtrl {
class ExtensionController {
public:
struct ExtensionData {
friend class ExtensionController;
ExtensionData(NXC_I2C_TYPE& i2cbus) :
i2c(i2cbus) {}
static const uint8_t ControlDataSize = 21; // Largest reporting mode (0x3d)
private:
NXC_I2C_TYPE & i2c; // Reference for the I2C (Wire) class
ExtensionType connectedType = ExtensionType::NoController;
uint8_t requestSize = MinRequestSize;
uint8_t controlData[ControlDataSize];
};
ExtensionController(ExtensionData& dataRef);
void begin();
boolean connect();
virtual boolean specificInit();
boolean update();
void reset();
virtual ExtensionType getExpectedType() const;
ExtensionType getControllerType() const;
boolean controllerTypeMatches() const;
uint8_t getControlData(uint8_t controlIndex) const;
ExtensionData & getExtensionData() const;
size_t getRequestSize() const;
void setRequestSize(size_t size = MinRequestSize);
void printDebug(Print& output = NXC_SERIAL_DEFAULT) const;
void printDebugID(Print& output = NXC_SERIAL_DEFAULT) const;
void printDebugRaw(Print& output = NXC_SERIAL_DEFAULT) const;
void printDebugRaw(uint8_t baseFormat, Print& output = NXC_SERIAL_DEFAULT) const;
static const uint8_t MinRequestSize = 6; // Smallest reporting mode (0x37)
static const uint8_t MaxRequestSize = ExtensionData::ControlDataSize;
NXC_I2C_TYPE& i2c() const; // Easily accessible I2C reference
static const uint8_t I2C_Addr = 0x52; // Address for all extension controllers
static const uint8_t ID_Size = 6; // Number of bytes for ID signature
public:
/* I2C Communication Functions, Static & Shared */
static boolean initialize(NXC_I2C_TYPE& i2c);
static boolean writeRegister(NXC_I2C_TYPE& i2c, byte reg, byte value);
static boolean readRegister(NXC_I2C_TYPE& i2c, byte reg, uint8_t* dataOut);
static uint8_t readRegister(NXC_I2C_TYPE& i2c, byte reg); // no error reporting
static boolean requestData(NXC_I2C_TYPE& i2c, uint8_t ptr, size_t size, uint8_t* dataOut);
static boolean requestControlData(NXC_I2C_TYPE& i2c, size_t size, uint8_t* controlData);
static boolean requestIdentity(NXC_I2C_TYPE& i2c, uint8_t* idData);
static ExtensionType identifyController(NXC_I2C_TYPE& i2c);
/* I2C Communication Functions, Inline Member */
inline boolean initialize() const { return initialize(data.i2c); }
inline boolean writeRegister(byte reg, byte value) const { return writeRegister(data.i2c, reg, value); }
inline boolean readRegister(byte reg, uint8_t* dataOut) const { return readRegister(data.i2c, reg, dataOut); }
inline uint8_t readRegister(byte reg) const { return readRegister(data.i2c, reg); }
inline boolean requestData(uint8_t ptr, size_t size, uint8_t* dataOut) const { return requestData(data.i2c, ptr, size, dataOut); }
inline boolean requestControlData(size_t size, uint8_t* controlData) const { return requestControlData(data.i2c, size, controlData); }
inline boolean requestIdentity(uint8_t* idData) const { return requestIdentity(data.i2c, idData); }
inline ExtensionType identifyController() const { return data.connectedType = identifyController(data.i2c); }
protected:
typedef NintendoExtensionCtrl::IndexMap IndexMap;
typedef NintendoExtensionCtrl::ByteMap ByteMap;
typedef NintendoExtensionCtrl::BitMap BitMap;
uint8_t getControlData(const ByteMap map) const {
return (data.controlData[map.index] & map.mask) >> map.offset;
}
template<size_t size>
uint8_t getControlData(const ByteMap(&map)[size]) const {
uint8_t dataOut = 0x00;
for (size_t i = 0; i < size; i++) {
/* Repeated line from the single-ByteMap function above. Apparently the
constexpr stuff doesn't like being passed through nested functions. */
dataOut |= (data.controlData[map[i].index] & map[i].mask) >> map[i].offset;
//dataOut |= getControlData(map[i]);
}
return dataOut;
}
boolean getControlBit(const BitMap map) const {
return !(data.controlData[map.index] & (1 << map.position)); // Inverted logic, '0' is pressed
}
void setControlData(uint8_t index, uint8_t val);
private:
ExtensionData &data; // I2C and shared connection data
};
// Simple struct to wrap the ExtensionData into an instance. This lets us inherit this wrapper
// to initialize the data before the inherited ExtensionController instance is initialized
struct ExtensionDataWrapper {
ExtensionController::ExtensionData dataInstance;
};
// 'Bundled' template that combines an ExtensionData instance (via inherited wrapper) and an
// instance of ExtensionController into a single class
template <class ControllerSource>
class ExtensionClassBundle : protected ExtensionDataWrapper, public ControllerSource {
public:
ExtensionClassBundle(NXC_I2C_TYPE& i2cBus = NXC_I2C_DEFAULT) :
ExtensionDataWrapper({ i2cBus }),
ControllerSource(dataInstance)
{}
};
// This is the 'port' class, used for general-purpose talking to mystery controllers
// on the bus, as well as for using multiple different types of controllers within
// the same program. It incorporates a linked list to automatically evaluate controller
// variants on connection without any special setup by the user.
class ExtensionPort : public ExtensionClassBundle<ExtensionController> {
public:
using ExtensionClassBundle<ExtensionController>::ExtensionClassBundle;
boolean connect();
private:
ExtensionList list;
// template<typename T>
// friend ExtensionPortVariant<T>::ExtensionPortVariant(ExtensionPort&);
//
// Note: This more limited friendship does not work because of the templates:
// the ExtensionPortVariant constructor needs the ExtensionPort's class declaration
// before it can be defined, and ExtensionPort needs to know the
// ExtensionPortVariant's ctor prototype before the friendship can be defined.
//
// The typical solution is to declare ExtensionPortVariant first, then ExtensionPort,
// and move the constructor definition to the source file. Now everything is declared
// in the right order and works swimmingly. But with templates this doesn't work, because
// everything needs to be either inline in the header or the types need to be explicitly
// enumerated in the source. So we're in a pickle.
//
// Instead of making the functions public (bad), or creating yet another helper class
// (atty/client idiom, not bad but seems excessive), I'm just going to give a blanket
// friendship and call it a day.
//
// (this simple solution brought to you by the essay above)
template <typename T>
friend class ExtensionPortVariant;
};
// This is the 'variant' class, aka the derived ExtensionController class types without
// an included data instance. This also includes a linked list node, so the Port class
// can evaluate these automatically on connection.
template <class ControllerMap>
class ExtensionPortVariant : public ControllerMap {
public:
ExtensionPortVariant(ExtensionPort& port) :
ControllerMap(port.dataInstance),
node(port.list, *this)
{}
private:
ExtensionList::Node node;
};
// Last but not least we have the 'BuildControllerClass' template. This creates a
// bundled instance of the controller maps and adds a "Shared" typedef for easy
// access to the port variant version of the same class.
template <class ControllerMap>
class BuildControllerClass : public ExtensionClassBundle<ControllerMap> {
public:
using ExtensionClassBundle<ControllerMap>::ExtensionClassBundle;
using Shared = ExtensionPortVariant<ControllerMap>;
};
} // End NintendoExtensionCtrl namespace
// Public-facing version of the extension 'port' class that combines the
// communication (ExtensionController) with a data instance (ExtensionData), but omits
// any controller-specific data maps.
using ExtensionPort = NintendoExtensionCtrl::ExtensionPort;
#endif