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HashTableT.cpp
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HashTableT.cpp
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#include "gb-include.h"
#include "HashTableT.h"
#include "Profiler.h" //For fnInfo struct
#include "Title.h" // For Title::InLinkInfo
#include "Dns.h"
//#include "Thesaurus.h" // SynonymLinkGroup structure
#include "PostQueryRerank.h" // for ComTopInDmozRec
//#include "DateParse.h" // TimeZoneInfo structure
//#include "PageTurk.h" // TurkUserState structure
#include "types.h"
template<class Key_t, class Val_t>
HashTableT<Key_t, Val_t>::HashTableT() {
/* m_keys = NULL;
m_vals = NULL;
m_numSlots = 0;
m_numSlotsUsed = 0;
m_allowDupKeys = false;
m_doFree = true;
m_buf = NULL;
m_bufSize = 0;
*/
constructor();
}
// . call clean() to do a more careful reset
// . clean will rehash
template<class Key_t, class Val_t>
void HashTableT<Key_t, Val_t>::reset ( ) {
//if ( m_keys && m_keys!=(Key_t *)m_buf1 && m_keys!=(Key_t *)m_buf2){
// mfree ( m_keys, m_numSlots * sizeof(Key_t),
// "HashTableTk");
// mfree ( m_vals, m_numSlots * sizeof(Val_t),
// "HashTableTv");
//}
if ( m_doFree && m_keys != (Key_t *)m_buf){
if (m_keys) mfree(m_keys,m_numSlots*sizeof(Key_t),"HashTablek");
if (m_vals) mfree(m_vals,m_numSlots*sizeof(Val_t),"HashTablev");
}
m_keys = NULL;
m_vals = NULL;
m_numSlots = 0;
m_numSlotsUsed = 0;
m_buf = NULL;
m_bufSize = 0;
}
// . function used by tagdb list cache to
// to initialize the class members
// as it does not use new or local member
template<class Key_t, class Val_t>
void HashTableT<Key_t, Val_t>::constructor(){
m_keys = NULL;
m_vals = NULL;
m_numSlots = 0;
m_numSlotsUsed = 0;
m_allowDupKeys = false;
m_doFree = true;
m_buf = NULL;
m_bufSize = 0;
}
// returns false and sets errno on error
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::set ( int32_t initialNumTerms, char *buf, int32_t bufSize, bool allowDupKeys) {
reset();
m_allowDupKeys = allowDupKeys;
// return setTableSize ( initialNumTerms );
// . set table size with buffer and bufferSize
return setTableSize ( initialNumTerms, buf, bufSize );
}
template<class Key_t, class Val_t>
HashTableT<Key_t, Val_t>::~HashTableT() { reset ( ); }
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::copy(HashTableT<Key_t, Val_t>* src) {
int32_t numSlots = src->m_numSlots;
int32_t keySize = numSlots * sizeof(Key_t);
int32_t valSize = numSlots * sizeof(Val_t);
Key_t *newKeys = (Key_t *)mmalloc(keySize, "HashTableTk");
Val_t *newVals = (Val_t *)mmalloc(valSize, "HashTableTv");
if(!newKeys || !newVals) {
if (newKeys) mfree(newKeys, keySize,
"HashTableTk");
if (newVals) mfree(newVals, valSize,
"HashTableTv");
return false;
}
// maybe this should be a member copy, but that's a LOT slower and
// bitwise should work with everything we're using the HashTableT
// for so far
gbmemcpy(newKeys, src->m_keys, keySize);
gbmemcpy(newVals, src->m_vals, valSize);
reset();
m_keys = newKeys;
m_vals = newVals;
m_numSlots = src->getNumSlots();
m_numSlotsUsed = src->getNumSlotsUsed();
m_allowDupKeys = src->getAllowDupKeys();
return true;
}
template<class Key_t, class Val_t>
void HashTableT<Key_t, Val_t>::clear ( ) {
// vacate all slots
if ( m_keys ) memset ( m_keys , 0 , sizeof(Key_t) * m_numSlots );
m_numSlotsUsed = 0;
}
// . returns the slot number for "key"
// . returns -1 if key not in hash table
template<class Key_t, class Val_t>
int32_t HashTableT<Key_t, Val_t>::getOccupiedSlotNum ( Key_t& key ) const {
if ( m_numSlots <= 0 ) return -1;
int64_t n;
/*
switch(sizeof(Key_t)) {
case 8:
n = ((uint64_t)key) % ((uint32_t)m_numSlots);
break;
default:
n = ((uint32_t)key) % ((uint32_t)m_numSlots);
break;
}
*/
if ( sizeof(Key_t) == 8 )
n = ((uint64_t)key) % ((uint32_t)m_numSlots);
else
n = ((uint32_t)key) % ((uint32_t)m_numSlots);
int32_t count = 0;
while ( count++ < m_numSlots ) {
if ( m_keys [ n ] == (Key_t)0 ) return -1;
if ( m_keys [ n ] == key ) return n;
if ( ++n == m_numSlots ) n = 0;
}
log("hashtable: Could not get key. Table is full.");
return -1;
}
template<class Key_t, class Val_t>
int32_t HashTableT<Key_t, Val_t>::getNextSlot ( Key_t& key , int32_t n ) const {
// inc and wrap if we need to
if ( ++n >= m_numSlots ) n = 0;
loop:
if ( m_keys [ n ] == (Key_t)0 ) return -1;
if ( m_keys [ n ] == key ) return n;
if ( ++n == m_numSlots ) n = 0;
goto loop;
}
//return NULL if key not in hash table. We do not want a getValue
//function that returns 0 because then HashTableT does not work for
//non scalar templates
template<class Key_t, class Val_t>
Val_t* HashTableT<Key_t, Val_t>::getValuePointer ( Key_t key ) const {
// returns -1 if key not in hash table
int32_t n = getOccupiedSlotNum ( key );
if ( n < 0 ) return NULL;
return &m_vals[n];
}
// . returns false and sets g_errno on error, returns true otherwise
// . adds scores if termId already exists in table
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::addKey (Key_t key , Val_t value , int32_t *slot) {
// check to see if we should grow the table
if ( 100 * (m_numSlotsUsed+1) >= m_numSlots * 75 ) {
int32_t growTo = ((int64_t) m_numSlots * 120LL ) / 100LL +128LL;
if ( ! setTableSize ( growTo, NULL, 0 ) ) return false;
}
int64_t n;
/*
switch(sizeof(Key_t)) {
case 8:
n = ((uint64_t)key) % ((uint32_t)m_numSlots);
break;
default:
n = ((uint32_t)key) % ((uint32_t)m_numSlots);
break;
}
*/
if ( sizeof(Key_t) == 8 )
n = ((uint64_t)key) % ((uint32_t)m_numSlots);
else
n = ((uint32_t)key) % ((uint32_t)m_numSlots);
int32_t count;
for ( count = 0 ; count < m_numSlots ; count++ ) {
if ( m_keys [ n ] == (Key_t)0 ) break;
// if we allow dups, skip as if he is full...
if ( m_keys [ n ] == key && ! m_allowDupKeys ) break;
if ( ++n == m_numSlots ) n = 0;
}
// bail if not found
if ( count >= m_numSlots ) {
g_errno = ENOMEM;
return log("hashtable: Could not add key. Table is full.");
}
if ( m_keys [ n ] == (Key_t)0 ) {
// inc count if we're the first
m_numSlotsUsed++;
// and store the ky
m_keys [ n ] = key;
}
// insert the value for this key
m_vals [ n ] = value;
if ( slot ) *slot = n;
return true;
}
// patch the hole so chaining still works
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::removeKey ( Key_t key ) {
// returns -1 if key not in hash table
int32_t n = getOccupiedSlotNum(key);
if ( n < 0 ) return true;
m_keys[n] = 0;
m_numSlotsUsed--;
if ( ++n >= m_numSlots ) n = 0;
// keep looping until we hit an empty slot
Val_t val;
while ( m_keys[n] ) {
key = m_keys[n];
val = m_vals[n];
m_keys[n] = 0;
m_numSlotsUsed--;
addKey ( key , val );
if ( ++n >= m_numSlots ) n = 0;
}
return true;
}
// same as removeKey() above
template<class Key_t, class Val_t>
void HashTableT<Key_t, Val_t>::removeSlot ( int32_t n ) {
// returns -1 if key not in hash table
//int32_t n = getOccupiedSlotNum(key);
if ( n < 0 ) return;
// save it
Key_t key = m_keys[n];
// sanity check, must be occupied
if ( key == 0 ) { char *xx = NULL; *xx = 0; }
// delete it
m_keys[n] = 0;
m_numSlotsUsed--;
if ( ++n >= m_numSlots ) n = 0;
// keep looping until we hit an empty slot
Val_t val;
while ( m_keys[n] ) {
key = m_keys[n];
val = m_vals[n];
m_keys[n] = 0;
m_numSlotsUsed--;
addKey ( key , val );
if ( ++n >= m_numSlots ) n = 0;
}
}
// . set table size to "n" slots
// . rehashes the termId/score pairs into new table
// . returns false and sets errno on error
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::setTableSize ( int32_t n, char *buf, int32_t bufSize ) {
// don't change size if we do not need to
if ( n == m_numSlots ) return true;
//log("hey");
//sleep(3);
// set the bufSize
Key_t *newKeys = (Key_t *)NULL;
Val_t *newVals = (Val_t *)NULL;
int32_t need = n * ((int32_t)sizeof(Key_t) + (int32_t)sizeof(Val_t));
// set the buffer and buffer size
m_buf = buf;
m_bufSize = bufSize;
// sanity check
//if( m_buf && m_bufSize < need){ char *xx = NULL; *xx = 0; }
//
//char *buf = m_buf1;
//if ( (char *)m_keys == m_buf1 ) buf = m_buf2;
//if ( need <= HT_BUF_SIZE ) {
//we're going to overwrite this before we have a chance to free, so...
bool freeThisTime = m_doFree;
if( need <= m_bufSize && m_buf){
newKeys = (Key_t *)m_buf;
newVals = (Val_t *)(m_buf + (n*(int32_t)sizeof(Key_t)));
memset ( newKeys , 0 , sizeof(Key_t) * n );
m_doFree = false;
}
else {
if ( ! newKeys )
newKeys = (Key_t *)mcalloc ( n * sizeof(Key_t) ,
"HashTableTk");
if ( ! newKeys ) return false;
if ( ! newVals )
newVals = (Val_t *)mmalloc ( n * sizeof(Val_t) ,
"HashTableTv");
if ( ! newVals ) {
if ( newKeys != (Key_t *)buf )
mfree ( newKeys , n * sizeof(Key_t) ,
"HashTableTk" );
return false;
}
m_doFree = true;
}
// rehash the slots if we had some
if ( m_keys ) {
for ( int32_t i = 0 ; i < m_numSlots ; i++ ) {
// skip the empty slots
if ( m_keys [ i ] == 0 ) continue;
// get the new slot # for this slot (might be the same)
int64_t num;
/*
switch(sizeof(Key_t)) {
case 8:
num=((uint64_t)m_keys[i])%((uint32_t)n);
break;
default:
num=((uint32_t)m_keys[i])%((uint32_t)n);
break;
}
*/
if ( sizeof(Key_t) == 8 )
num=((uint64_t)m_keys[i])%
((uint32_t)n);
else
num=((uint32_t)m_keys[i])%
((uint32_t)n);
while ( newKeys [ num ] ) if ( ++num >= n ) num = 0;
// move the slotPtr/key/size to this new slot
newKeys [ num ] = m_keys [ i ];
newVals [ num ] = m_vals [ i ];
}
}
// free the old guys
//if ( m_keys && m_keys != (Key_t *)m_buf1 && m_keys != (Key_t *)m_buf2){
if ( m_keys && freeThisTime) {
mfree ( m_keys , m_numSlots * sizeof(Key_t) ,
"HashTableTk" );
mfree ( m_vals , m_numSlots * sizeof(Val_t) ,
"HashTableTv" );
}
// assign the new slots, m_numSlotsUsed should be the same
m_keys = newKeys;
m_vals = newVals;
m_numSlots = n;
return true;
}
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::serialize(SafeBuf& sb) {
sb += m_numSlots;
sb += m_numSlotsUsed;
if(m_numSlots == 0) return true;
bool x = true;
x &= sb.safeMemcpy((char*)m_keys, sizeof(Key_t) * m_numSlots);
x &= sb.safeMemcpy((char*)m_vals, sizeof(Val_t) * m_numSlots);
return x;
}
template<class Key_t, class Val_t>
int32_t HashTableT<Key_t, Val_t>::deserialize(char* s) {
char *p = s;
int32_t numSlots = *(int32_t*)p;
p += sizeof(int32_t);
int32_t numSlotsUsed = *(int32_t*)p;
p += sizeof(int32_t);
setTableSize(numSlots, m_buf, m_bufSize );
if(m_numSlots != numSlots) {
return -1;
}
if(m_numSlots == 0) {
m_numSlotsUsed = numSlotsUsed;
return p - s;
}
gbmemcpy((char*)m_keys, p, sizeof(Key_t) * numSlots);
p += sizeof(Key_t) * numSlots;
gbmemcpy((char*)m_vals, p, sizeof(Val_t) * numSlots);
p += sizeof(Val_t) * numSlots;
m_numSlotsUsed = numSlotsUsed;
return p - s;
}
// both return false and set g_errno on error, true otherwise
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::load ( char* filename , char **tbuf , int32_t *tsize ) {
reset();
File f;
f.set ( filename );
if ( ! f.doesExist() ) return true;
log(LOG_INFO,"admin: Loading hashtable from %s",filename);
if ( ! f.open ( O_RDONLY) ) return false;
int32_t numSlots;
int32_t numSlotsUsed;
int32_t off = 0;
if ( ! f.read ( &numSlots , 4 , off ) ) return false;
off += 4;
if ( ! f.read ( &numSlotsUsed , 4 , off ) ) return false;
off += 4;
if ( ! setTableSize ( numSlots , NULL , 0 ) ) return false;
int32_t ks = sizeof(Key_t);
int32_t vs = sizeof(Val_t);
// corruption check
if ( f.getFileSize() < ks * numSlots + vs * numSlots - 8 ) return false;
if ( ! f.read ( m_keys , numSlots * ks , off ) ) return false;
off += numSlots * ks;
if ( ! f.read ( m_vals , numSlots * vs , off ) ) return false;
off += numSlots * vs;
m_numSlotsUsed = numSlotsUsed;
// done if no text buf
if ( ! tbuf ) { f.close(); return true; }
// read in the tbuf size, next 4 bytes
if ( ! f.read ( tsize , 4 , off ) ) return false;
off += 4;
// alloc mem for reading in the contents of the text buf
*tbuf = (char *)mmalloc ( *tsize , "HTtxtbuf" );
if ( ! *tbuf ) return false;
// read in the contents of the text buf
if ( ! f.read ( *tbuf , *tsize , off ) ) return false;
off += *tsize;
// close the file, we are done
f.close();
return true;
}
template<class Key_t, class Val_t>
bool HashTableT<Key_t, Val_t>::save ( char* filename , char *tbuf , int32_t tsize ) {
File f;
f.set ( filename );
log(LOG_INFO,"admin: Saving hashtable from %s",filename);
if ( ! f.open ( O_RDWR | O_CREAT ) ) return false;
int32_t numSlots = m_numSlots;
int32_t numSlotsUsed = m_numSlotsUsed;
int32_t off = 0;
if ( ! f.write ( &numSlots , 4 , off ) ) return false;
off += 4;
if ( ! f.write ( &numSlotsUsed , 4 , off ) ) return false;
off += 4;
int32_t ks = sizeof(Key_t);
int32_t vs = sizeof(Val_t);
if ( ! f.write ( m_keys , numSlots * ks , off ) ) return false;
off += numSlots * ks;
if ( ! f.write ( m_vals , numSlots * vs , off ) ) return false;
off += numSlots * vs;
if ( ! tbuf ) { f.close(); return true; }
// save the text buf size
if ( ! f.write ( &tsize , 4 , off ) ) return false;
off += 4;
// save the text buf content
if ( ! f.write ( tbuf , tsize , off ) ) return false;
off += tsize;
f.close();
return true;
}
// hash the space (or +) separated list of numbers in this string
//template<class Key_t, class Val_t>
//bool HashTableT<Key_t,Val_t>::hashFromString ( HashTableT *ht , char *x ) {
bool hashFromString ( HashTableT<int64_t,char> *ht , char *x ) {
if ( ! x ) return true;
char *xend = x + gbstrlen(x);
int32_t n = 1;
for ( char *s = x ; s < xend ; s++ )
// i am assuming this is ascii here!
if (is_wspace_a(*s)||*s == '+') n++;
// double # slots to nd*2 so that hashtable is somewhat sparse --> fast
if ( ! ht->set ( n * 2 , NULL , 0 , false ) ) return false;
// now populate with the docids
for ( char *s = x ; s < xend ; ) {
// skip the plusses
while ( s < xend && (is_wspace_a(*s) || *s == '+') ) s++;
// are we done?
if ( s >= xend ) break;
// get the docid, a int64_t (64 bits)
int64_t d = atoll ( s );
// add it, should never fail!
if ( ! ht->addKey ( d , 1 ) ) return false;
// skip till +
while ( s < xend && (*s != '+' && !is_wspace_a(*s)) ) s++;
// are we done?
if ( s >= xend ) break;
}
return true;
}
template class HashTableT<int32_t, char>;
template class HashTableT<int32_t, int32_t>;
template class HashTableT<int64_t , int64_t>;
template class HashTableT<int32_t , int64_t>;
template class HashTableT<int64_t , int32_t>;
template class HashTableT<int64_t, uint32_t>;
template class HashTableT<uint64_t , uint32_t>;
template class HashTableT<uint64_t , uint64_t>;
template class HashTableT<uint64_t , char*>;
template class HashTableT<uint32_t, uint32_t>;
template class HashTableT<uint32_t, bool>;
template class HashTableT<int64_t , bool>;
template class HashTableT<uint64_t, float>;
template class HashTableT<uint64_t, char>;
template class HashTableT<uint32_t, char*>;
template class HashTableT<uint32_t, FnInfo>;
template class HashTableT<uint32_t, FnInfo*>;
template class HashTableT<uint32_t, QuickPollInfo*>;
template class HashTableT<uint32_t, HashTableT<uint64_t, float>* >;
template class HashTableT<int64_t, char>;
template class HashTableT<uint32_t, int64_t>;
template class HashTableT<uint32_t, int32_t>;
template class HashTableT<uint64_t,
HashTableT<uint64_t, float> *>;
template class HashTableT<int64_t, CallbackEntry>; // Dns.cpp
template class HashTableT<uint32_t, TLDIPEntry>; // Dns.cpp
template class HashTableT<int32_t, int16_t>;
//template class HashTableT<uint32_t, uint32_t>;
template class HashTableT<uint32_t, uint64_t>;
class FrameTrace;
template class HashTableT<uint32_t, FrameTrace *>;
//template class HashTableT<int64_t, Title::InLinkInfo>;
template class HashTableT<uint64_t, int32_t>;
//template class HashTableT<uint64_t, SynonymLinkGroup>;
template class HashTableT<uint64_t, int64_t>;
template class HashTableT<int32_t, ComTopInDmozRec>;
template class HashTableT<uint16_t, const char *>;
template class HashTableT<uint16_t, int>;
template class HashTableT<int32_t,uint64_t>;
//template class HashTableT<ull_t, TimeZoneInfo>;
//template class HashTableT<int32_t, DivSectInfo>;
//template class HashTableT<int32_t, DivLevelInfo>;
template class HashTableT<uint32_t, char>;
template class HashTableT<uint64_t, bool>;
//template class HashTableT<uint32_t, int32_t>;
//template class HashTableT<int32_t, TurkUserState>;
template class HashTableT<int32_t, float>;
//template class HashTableT<uint64_t,SiteRec>;
//#include "Spider.h"
//template class HashTableT<uint64_t,DomSlot>;
//template class HashTableT<int32_t,IpSlot>;
//template class HashTableT<uint32_t,float>;
#include "AutoBan.h"
template class HashTableT<int32_t,CodeVal>;