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chore: prepare release
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derkork committed Nov 21, 2024
1 parent 76a1e98 commit 31a6ae1
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4 changes: 3 additions & 1 deletion CHANGES.md
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Expand Up @@ -6,7 +6,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [0.4.1] - 2024-11-21
### Improved
- Increased scanning speed by a factor of 15 by using a different API for traversing the file system. This avoids building a lot of strings for path names and reduces scan time from 2.3 seconds to 0.13 seconds for a project with 100k files in it.
- Increased scanning speed by a factor of 15 by using a different API for traversing the file system. This avoids building a lot of strings for path names and reduces scan time from 2.3 seconds to 0.13 seconds for a project with 100k files in it ([#15](https://github.com/derkork/godot-resource-groups/issues/15)).
### Fixed
- The export process now no longer breaks Dialogic's export ([#14](https://github.com/derkork/godot-resource-groups/issues/14)).

## [0.4.0] - 2024-07-19
### Added
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1 change: 0 additions & 1 deletion addons/godot_resource_groups/godot_resource_groups.gd
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Expand Up @@ -45,7 +45,6 @@ func _build() -> bool:


func _rebuild_resource_groups():
print("start")
var start = Time.get_unix_time_from_system()
var groups = _group_scanner.scan()

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2 changes: 1 addition & 1 deletion addons/godot_resource_groups/plugin.cfg
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Expand Up @@ -3,5 +3,5 @@
name="Godot Resource Groups"
description="A plugin which helps you to conveniently access all resources in your project without having to hardcode any paths."
author="Jan Thomä"
version="0.4.0"
version="0.4.1"
script="godot_resource_groups.gd"

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