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Integrate "tint" into the vertex color #9

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JCash opened this issue Nov 3, 2021 · 0 comments
Open

Integrate "tint" into the vertex color #9

JCash opened this issue Nov 3, 2021 · 0 comments

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@JCash
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JCash commented Nov 3, 2021

Instead of using the "tint" shader uniform (since it breaks batches), we should be able to pass that into the vertex generation function, and use the vertex color instead.

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