diff --git a/docs/en/manuals/physics-events.md b/docs/en/manuals/physics-events.md index 4bd87a10..ad7151c3 100644 --- a/docs/en/manuals/physics-events.md +++ b/docs/en/manuals/physics-events.md @@ -39,7 +39,8 @@ This event reports a contact point between two collision objects. It is useful f - `applied_impulse`: The impulse resulting from the contact. - `distance`: The penetration distance between the objects. - `a` and `b`: Objects representing the colliding entities, each containing: - - `position`: World position (vector3). + - `position`: World position of contact point (vector3). + - `instance_position`: World position game object instance (vector3). - `id`: Instance ID (hash). - `group`: Collision group (hash). - `relative_velocity`: Velocity relative to the other object (vector3).