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MonoGame.WpfCore.sln
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MonoGame.WpfCore.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.156
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonoGame.WpfCore", "MonoGame.WpfCore\MonoGame.WpfCore.csproj", "{FD990210-B23B-44A8-A99D-7ECDD653E4CB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FD990210-B23B-44A8-A99D-7ECDD653E4CB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FD990210-B23B-44A8-A99D-7ECDD653E4CB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FD990210-B23B-44A8-A99D-7ECDD653E4CB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FD990210-B23B-44A8-A99D-7ECDD653E4CB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AF68482C-85D0-4834-A849-BF32F9E51DC8}
EndGlobalSection
EndGlobal