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Thanks for opening this! This looks to me like the problem is Task-related. This makes sense to me, because Mooncake's ability to handle tasks is currently rather limited.
Am I interpreting the above correctly that your current code shouldn't involve any GPU code?
Right now it's all CPU based but in future I'd like to use GPUs (and in fact with Enzyme this also works -> But slower than my custom written gradients)
Unfortunately I don't know when I'm going to be able to resolve this. Properly handling Tasks is one of my larger outstanding todo items in Mooncake at the minute.
This being said, you mention that you have custom gradients -- are these in the form of ChainRulesCore.rrules? If so, do the KernelAbstractions calls happen inside of them?
Hi,
the following issue occurred with a code using KernelAbstractions.jl.
I could probably reduce it to a minimal KernelAbstractions example but this fails too:
The text was updated successfully, but these errors were encountered: