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SkeletonUI aims to bring an elegant, declarative syntax to skeleton loading animations. Get rid of loading screens or spinners and start using skeletons to represent final content shapes.

Requirements ⚙️

  • macOS 10.15.
  • Xcode 11.0.
  • Swift 5.0.

Supported Platforms 📱

  • iOS 13.0.
  • tvOS 13.0.
  • watchOS 6.0.
  • macOS 10.15.

Installation 💻

Swift Package Manager

Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler. Once you have your Swift package set up, adding SkeletonUI as a dependency is as easy as adding it to the dependencies value of your Package.swift.

  dependencies: [
  .package(url: "https://github.com/CSolanaM/SkeletonUI.git", .branch("master"))
  ]

CocoaPods

CocoaPods is a centralized dependency manager for Cocoa projects. For usage and installation instructions, visit their website. To integrate SkeletonUI into your Xcode project using CocoaPods, specify it in your Podfile:

pod 'SkeletonUI'

Features ✨

  • SwiftUI simple, declarative syntax.
  • Super easy and simple to set up.
  • All Views are skeletonables.
  • Fully customizable.
  • Universal (iPhone, iPad, iPod, Apple TV, Apple Watch, Mac).
  • SwiftUI ViewModifier power.
  • Lightweight codebase.

Usage 🚀

Basic one-liner:

import SkeletonUI
import SwiftUI

struct UsersView: View {
    @State var users = [String]()

    var body: some View {
        Text("Finished requesting \(users.count) users!")
            .skeleton(with: users.isEmpty)
            .onAppear {
                DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
                    self.users = ["John Doe", "Jane Doe", "James Doe", "Judy Doe"]
                }
        }
    }
}

Advanced customization:

import SkeletonUI
import SwiftUI

struct User: Identifiable {
    let id = UUID()
    let name: String
}

struct UsersView: View {
    @State var users = [User]()

    var body: some View {
        SkeletonList(with: users, quantity: 6) { loading, user in
            Text(user?.name)
                .skeleton(with: loading)
                .shape(type: .rectangle)
                .appearance(type: .solid(color: .red, background: .blue))
                .multiline(lines: 3, scales: [1: 0.5])
                .animation(type: .pulse())
        }
        .onAppear {
            DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
                self.users = [User(name: "John Doe"),
                              User(name: "Jane Doe"),
                              User(name: "James Doe"),
                              User(name: "Judy Doe")]
            }
        }
    }
}

Change Log 📆

See CHANGELOG.md for details.

Contributing 🎉

  • Suggest your idea as a feature request for this project.
  • Create a bug report to help us improve.
  • Propose your own fixes, suggestions and open a pull request with the changes.

See CONTRIBUTING.md for details.

Code of Conduct 💬

See CODE_OF_CONDUCT.md for details.

Credits 🙊

SkeletonUI is owned and maintained by CSolanaM. You can follow me on Twitter at @CSolanaM or contact me via email for project updates and releases.

License 🎓

SkeletonUI is released under the MIT license. See LICENSE for details.