Skip to content

Commit

Permalink
Increment version to 1.2.0 + update changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
chrismaltby committed Dec 3, 2019
1 parent 837d73f commit 2965819
Show file tree
Hide file tree
Showing 2 changed files with 68 additions and 9 deletions.
75 changes: 67 additions & 8 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,18 +5,77 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]
## [1.2.0]

# Added

- Add OnInit script to each actor.
- Add preview in dropdowns for scenes, actors and sprite sheets.
- Add ability to paste events by holding Alt while clicking event buttons.
- Add language select to view menu.
- Generate backups of previous version before saving.
- Sidebar supports two column layout when wide enough.
- Each actor/trigger/scene given four local variables.
- Add ability to remap keyboard controls.
- Add ability to set custom HTML header in web builds.
- Add custom cursors depending on tool state.
- Alternating row colors while scripting.
- Add ability to disable events.
- Add ability to disable else branch in conditional events.
- Add ability to use any variable in text (no longer only first 100).
- Add event to disable/enable collisions per actor.
- Add Switch event.
- Add Settings section grouping project settings together and adding settings for custom keyboard controls and custom HTML header.
- Add support for GameBoy Color palettes. [@fydo](https://github.com/fydo)
- Add support for GameBoy Color double CPU mode. [@pau-tomas](https://github.com/pau-tomas) [@RichardULZ](https://github.com/RichardULZ)
- Add menu event. [@pau-tomas](https://github.com/pau-tomas)
- Add 'Self' to actor selector. [@pau-tomas](https://github.com/pau-tomas)
- Add custom events functionality. [@pau-tomas](https://github.com/pau-tomas)
- Add avatars to text dialogue. [@pau-tomas](https://github.com/pau-tomas)
- Add support for bit flag variables in scripting. [@pau-tomas](https://github.com/pau-tomas)
- Add Comments in scripting. [@ManuGamesDev](https://github.com/ManuGamesDev)
- Add sound effects. [@gregtour](https://github.com/gregtour)
- Add timer events. [@gregtour](https://github.com/gregtour)
- Add Gamepad support [@bbbbbr](https://github.com/bbbbbr)
- Add events to save and restore actor direction using variables. [@ManuGamesDev](https://github.com/ManuGamesDev)
- German localisation. [@WAUthethird](https://github.com/WAUthethird)
- Spanish localisation. [@WAUthethird](https://github.com/WAUthethird)
- Norwegian localisation. [@thomas-alrek](https://github.com/thomas-alrek)
- CameraMoveTo speed fixes [@RichardULZ](https://github.com/RichardULZ)
- Fix for issue with multiframe actors animating when moving [@RichardULZ](https://github.com/RichardULZ)
- Fix for issue with cursor position moving while editing dialogue [@MattTuttle](https://github.com/MattTuttle)
- Add support for GameBoy Color palettes [@fydo](https://github.com/fydo)
- Add Settings section grouping project settings together and adding settings for custom keyboard controls and custom HTML header
- Italian localisation. [@marcosecchi](https://github.com/marcosecchi)
- Latin American Spanish localisation. [@foobraco](https://github.com/foobraco)
- Polish localisation. [@MajkelKorczak](https://github.com/MajkelKorczak)
- Korean localisation. [@juni070127](https://github.com/juni070127)
- Japanese localisation. [@cubicstyle](https://github.com/cubicstyle)
- Scots localisation. [@Cobradabest](https://github.com/Cobradabest)

### Changed

- Update Windows 32-bit to use GBDK 2.96.
- Prevent actors from leaving scene edges.
- Refactor to handle larger project files.
- Rebuilt event system allowing easier community contributions.
- Update Windows 64-bit to use GBDK 2.96. [@gregtour](https://github.com/gregtour)
- Updated Brazilian Portuguese localisation. [@junkajii](https://github.com/junkajii)
- Updated Portuguese localisation. [@toxworks](https://github.com/toxworks)
- Improve emulator audio. [@RichardULZ](https://github.com/RichardULZ)
- Improve keyboard controls in event search. [@allie](https://github.com/allie)
- Improve template.mod music file. [@RichardULZ](https://github.com/RichardULZ)

### Fixed

- Fixed MBC1 support.
- Fix issues flushing sava data on Windows
- Fix issue where copy / pasting scenes would break actor connections in scripts
- Add support for bit flag variables in scripting. [@pau-tomas](https://github.com/pau-tomas)
- Fix collisions at bottom edge of screen.
- Ignore invalid PNG images when loading project.
- Release held buttons when emulator loses focus.
- Fix for issue with cursor position moving while editing dialogue [@MattTuttle](https://github.com/MattTuttle)
- Fix GBTplayer ch4 pan fx [@RichardULZ](https://github.com/RichardULZ)
- Fix bug when Actor Invoke is used with conditional statement [@RichardULZ](https://github.com/RichardULZ)
- Fixed issue where multi-frame static actors would animate while moving [@RichardULZ](https://github.com/RichardULZ)
- CameraMoveTo speed fixes [@RichardULZ](https://github.com/RichardULZ)

## [1.1.0]
## [1.1.0] - 2019-05-18

### Added

Expand Down
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
"name": "gb-studio",
"productName": "GB Studio",
"homepage": "https://www.gbstudio.dev",
"version": "1.2.0-rc.2",
"version": "1.2.0",
"description": "Visual retro game maker",
"main": "src/index.js",
"scripts": {
Expand Down

0 comments on commit 2965819

Please sign in to comment.