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What is implemented and what is not

chinhodado edited this page Jun 23, 2014 · 13 revisions

Implemented:

  • random multihitting skills
  • buffs, including wards
  • fork/aoe
  • sweeping/aoe all
  • some protect/protect-counter skills
  • wis-based auto

Not implemented yet/todo:

  • afflictions
  • bloodclash
  • mounted familiars
  • on-death skill
  • skill probability buff (Marid)
  • some skillRanges like row-sweeping
  • defence skills
  • debuff
  • other skillFunc, skillRange
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