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High GPU residency in latest version #21

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baizebing opened this issue Aug 3, 2024 · 4 comments
Open

High GPU residency in latest version #21

baizebing opened this issue Aug 3, 2024 · 4 comments

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@baizebing
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in latest version, rendering is eating lots of GPU, like:
image

And mouth pointer could be really slow on the image.

Any idea about this?

@hamster620
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@baizebing What is the dimension of image you load into PixelViewer? And what use case will cause high GPU usage as you mentioned?

@baizebing
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Hi @hamster620 actually in any case, it would occupy GPU at more than 10%. And what's worse is that even if I close the image, the GPU high residency is still there.

Besides, I found the mouse cursor could be really unsmooth when hover on the image. Compared to this issue, I remember several versions ago, it's quite easy to use and smooth.

I'm using i9-10900 CPU and its integrated GPU with 64GB RAM.

Not sure if this can re-pro on your side?

@baizebing
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Edition Windows 11 Pro
Version 23H2
Installed on ‎3/‎18/‎2023
OS build 22631.3880
Experience Windows Feature Experience Pack 1000.22700.1020.0

My os info

@hamster620
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@baizebing It may caused by the GUI framework (Avalonia) not working properly with your GPU driver. Please try disabling ANGLE in application options and check the symptom again. If the symptom is still there, then we may need to wait for upgrading GUI framework in the future.

image

For mouse cursor, we will consider showing system cursor and the pixel selector at same time instead of hiding system cursor.

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