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High GPU residency in latest version #21
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@baizebing What is the dimension of image you load into PixelViewer? And what use case will cause high GPU usage as you mentioned? |
Hi @hamster620 actually in any case, it would occupy GPU at more than 10%. And what's worse is that even if I close the image, the GPU high residency is still there. Besides, I found the mouse cursor could be really unsmooth when hover on the image. Compared to this issue, I remember several versions ago, it's quite easy to use and smooth. I'm using i9-10900 CPU and its integrated GPU with 64GB RAM. Not sure if this can re-pro on your side? |
Edition Windows 11 Pro My os info |
@baizebing It may caused by the GUI framework (Avalonia) not working properly with your GPU driver. Please try disabling ANGLE in application options and check the symptom again. If the symptom is still there, then we may need to wait for upgrading GUI framework in the future. For mouse cursor, we will consider showing system cursor and the pixel selector at same time instead of hiding system cursor. |
in latest version, rendering is eating lots of GPU, like:
And mouth pointer could be really slow on the image.
Any idea about this?
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