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I'm using this example from the README.md page:
<head> <title>Most Basic Super-Hands Example</title> <script src="https://aframe.io/releases/0.8.2/aframe.min.js"></script> <script src="https://cdn.rawgit.com/donmccurdy/aframe-extras/v4.1.2/dist/aframe-extras.min.js"></script> <script src="https://unpkg.com/[email protected]/dist/super-hands.min.js"></script> </head> <body> <a-scene> <a-assets></a-assets> <a-entity> <a-camera></a-camera> <a-entity sphere-collider="objects: a-box" super-hands hand-controls="left"></a-entity> <a-entity sphere-collider="objects: a-box" super-hands hand-controls="right"></a-entity> </a-entity> <!-- hover & drag-drop won't have any obvious effect without some additional event handlers or components. See the examples page for more --> <a-box hoverable grabbable stretchable draggable dropppable color="blue" position="0 0 -1"></a-box> </a-scene> </body>
The documentation on "grabbable" says it works best the physics. So I added this to the example:
<script src="https://cdn.rawgit.com/donmccurdy/aframe-physics-system/v3.1.2/dist/aframe-physics-system.min.js"></script>
The rotation of the cube does NOT change. The position does change.
The text was updated successfully, but these errors were encountered:
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I'm using this example from the README.md page:
The documentation on "grabbable" says it works best the physics. So I added this to the example:
<script src="https://cdn.rawgit.com/donmccurdy/aframe-physics-system/v3.1.2/dist/aframe-physics-system.min.js"></script>
The rotation of the cube does NOT change. The position does change.
The text was updated successfully, but these errors were encountered: