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Titanfall: Genesys

Introduction

Titanfall: Genesys is a work-in-progress mod for the Genesys RPG. It is currently under development and anyone who would like to assist is welcome to contact me to render aid!

This mod is based off of the original FPS published in 2014. I will be pulling a few things from the sequel, but as I have not played it most of the content is based on the original. Please keep that in mind.

Planned Additions

The following list is what I want to get done sooner rather than later. In no specific order.

  • Pilot jump kit
  • Titan defensive systems
    • Electric smoke
    • Particle wall
    • Vortex shield
  • Pilot and grunt armors
  • Pilot ordnance
    • Electric smoke grenade
    • Firestar
    • Pulse blade
  • Data knife
  • Titan Laser shot
  • Pilot tactical abilities
    • Cloak
    • Stim
    • Grapple
  • Archetypes
    • Cyborg
    • Generalist
    • Specialist
    • Brute
    • Leader
  • Skills
    • Pilot (Aerospace)
    • Pilot (Ground)
    • Pilot (Titan)

"If I Get to it" List

Again, in no particular order:

  • Vehicles
    • Paladin tank
    • Samson assault truck
    • Crow/Goblin dropship
    • Hornet fighter
    • Phantom fighter
    • IMC bomber
  • Weapon attachments
    • CRB attachments
    • Non-CRB attachments
  • Armour attachments
    • CRB attachments
    • Non-CRB attachments
  • Talents

Come Back To

  • Electric smoke grenade

Change Log

February 2020

  • Massive modifications to practically everything

June 2018

v0.8–14.June

  • Added archetypes

v0.7.2–7.June

  • Added Stim and grapple as armour attachments
  • Added cloak as an armour
  • Data knife item changed to dataspike weapon attachment
  • Custom weapon attachments added
  • Custom armour attachments added
  • Heavy jacket's HP removed, price lowered
  • Panacea added to gear section

v0.7.1–5.June

  • Fixed DMR and kraber limited ammo wonkiness
  • Clarified how Titan weapon ammo works
  • Changed encrypted comm-bead's price

May 2018

v0.7—29.May

  • Changed encrypted comm-bead mechanics
  • Added firestar
  • Added pulse blade
  • Added pilot electric smoke
  • Reworked weapon prices
  • Added Titan defense systems

v0.6—5.May

  • Added armour section
  • Added gear section
  • Added attachment chapter
  • Listed GCRB attachments available
  • Welcome to the Militia intro chapter added

v0.5.1—24.May

  • Updated .gitignore
  • Changed ul to checkboxes
  • Added version number tags

v0.5—23.May

  • Cover page art
  • Titan ordnance table added
  • Added spacing around 'Special' column in weapon tables
  • Created GitHub repo

v0.4—22.May

  • Titan weapon table added
  • Titan ordnance descriptions added
  • ToC added

v0.3—20.May

  • Archer damage and blast increased
  • Mag launcher range reduced
  • Sidewinder damage increased
  • Made charge rifle a crit fishing weapon
  • Added Titan weapons descriptions

v0.2—19.May

  • Changed LMG skill to Gunnery
  • Increased EVA-8's blast from 4 to 6
  • Anti-Titan weapons added
  • Pilot ordnance added

v0.1—14.May

  • Initial Compilation
  • Stryder-class titan added
  • Atlas-class titan added
  • Ogre-class titan added
  • Sidearms added
  • Longarms added