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Not all keys are resolved #35

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burninrubber0 opened this issue May 6, 2023 · 1 comment
Open

Not all keys are resolved #35

burninrubber0 opened this issue May 6, 2023 · 1 comment
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good first issue Good for newcomers perpetual This will be an issue for a long time

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@burninrubber0
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burninrubber0 commented May 6, 2023

Following the language editor update, several hashes have been reversed. However, the current amount of resolved keys is around 20% of the total present in Burnout Paradise Remastered. These keys may be present in the game's executable, in bundle resources, or not there at all.

You can help! If you know of some keys that haven't been added to the list yet or want to find some, you can. See the keys readme for more details.

At the moment, I know for sure that there are several keys in the LUAScript resources. The party pack ones start with PP_ and should be pretty easy to get, if a little tedious.

Edit: Thanks to Mr. Burguers on Discord, we now have 89% of keys in BPR!

@burninrubber0 burninrubber0 added good first issue Good for newcomers perpetual This will be an issue for a long time labels May 6, 2023
@matty-ross
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Adding some additional keys that I've obtained by hooking the string ID to translated string lookup function:
unsorted.txt

Note that the file contains some CAR_CAPS_, CAR_BLURB_ and similar strings, but not all of them.

Additionally, you can use my tool to try to obtain even more string IDs (compile as x86 dll):
https://gist.github.com/matty-ross/45b514a07a4954ae26ddc46b49469dd1

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Labels
good first issue Good for newcomers perpetual This will be an issue for a long time
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