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Program.cs
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Program.cs
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using System.Linq;
using System.Threading;
using Avalonia;
using Avalonia.LinuxFramebuffer;
using Avalonia.LinuxFramebuffer.Input.NullInput;
using Avalonia.ReactiveUI;
using Microsoft.CodeAnalysis.CSharp.Syntax;
namespace VibeOne;
class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static int Main(string[] args)
{
var builder = BuildAvaloniaApp();
SilenceConsole();
if (args.Contains("--fbdev"))
{
return builder.StartLinuxFbDev(args);
}
if (args.Contains("--drm"))
{
return builder.StartLinuxDrm(args: args, card: null, connectorsForceProbe: false);
}
return builder.StartWithClassicDesktopLifetime(args);
}
private static void SilenceConsole()
{
new Thread(() =>
{
Console.CursorVisible = false;
while (true)
Console.ReadKey(true);
}) { IsBackground = true }.Start();
}
// Avalonia configuration, don't remove; also used by visual designer.
private static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.WithInterFont()
.With(new X11PlatformOptions() { EnableMultiTouch = true, UseDBusMenu = true, EnableIme = true })
.LogToTrace()
.UseReactiveUI();
}