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multi_button.h
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multi_button.h
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/*
* Copyright (c) 2016 Zibin Zheng <[email protected]>
* All rights reserved
*/
#ifndef _MULTI_BUTTON_H_
#define _MULTI_BUTTON_H_
#include <stdint.h>
#include <string.h>
//According to your need to modify the constants.
#define TICKS_INTERVAL 5 //ms
#define DEBOUNCE_TICKS 3 //MAX 7 (0 ~ 7)
#define SHORT_TICKS (300 /TICKS_INTERVAL)
#define LONG_TICKS (1000 /TICKS_INTERVAL)
typedef void (*BtnCallback)(void*);
typedef enum {
PRESS_DOWN = 0,
PRESS_UP,
PRESS_REPEAT,
SINGLE_CLICK,
DOUBLE_CLICK,
LONG_PRESS_START,
LONG_PRESS_HOLD,
number_of_event,
NONE_PRESS
}PressEvent;
typedef struct Button {
uint16_t ticks;
uint8_t repeat : 4;
uint8_t event : 4;
uint8_t state : 3;
uint8_t debounce_cnt : 3;
uint8_t active_level : 1;
uint8_t button_level : 1;
uint8_t button_id;
uint8_t (*hal_button_Level)(uint8_t button_id_);
BtnCallback cb[number_of_event];
struct Button* next;
}Button;
#ifdef __cplusplus
extern "C" {
#endif
void button_init(struct Button* handle, uint8_t(*pin_level)(uint8_t), uint8_t active_level, uint8_t button_id);
void button_attach(struct Button* handle, PressEvent event, BtnCallback cb);
PressEvent get_button_event(struct Button* handle);
int button_start(struct Button* handle);
void button_stop(struct Button* handle);
void button_ticks(void);
#ifdef __cplusplus
}
#endif
#endif