forked from erlehmann/Super-Mario-War
-
Notifications
You must be signed in to change notification settings - Fork 9
/
THANKS.txt
119 lines (90 loc) · 5.25 KB
/
THANKS.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
------------------------------------------------------------------------------
THANKS TO (NEEDS TO BE UPDATED) 21.07.2006
------------------------------------------------------------------------------
First of all we want to thank everyone who gave us feedback - this game
wouldn't be where it is today without you. It really keeps you motivated when
you know that there are some people who like your game and look forward to
the next version.
Samuele Poletto for the original Mario War, which some of us still play
Florian Hufsky for creating Super Mario War, maintaining the website,
setting up and hosting the new source repository, and
being an all-around cool dude
Two52 for continuing development since v1.23 and devoting tons
of spare time to the game and community (seriously, we
can't fit enough recognition for him in this space)
Jared for contributing tons of ideas, managing user suggestions,
contributing miscellaneous custom graphics, and staying on
top of the build with an eye for quality
dolorous for maintaining the build for Linux systems and periodic
code review (catching lots of bugs)
Steven Graff for putting in lots of custom graphics work and offering
loads of great suggestions for the game
Link901 for being a terrific moderator on the 72dpiarmy forums and
for his work on the New Super Mario War gfx pack
npodges for creating the official content site www.smwstuff.com
and registering #supermariowar on freenode for us
Some Mac Guy for maintaining the Macintosh builds of the game
other thanks in no particular order:
redfalcon,
no_human,
dschingis,
matsche,
aeroflare,
no_shorty for tips, finding bugs and maps
Tymoe for playing smw and submitting some screenshots
Nintendo for creating some of the coolest games ever
David Olofson for the very interesting conversations and tips
scoti for the map scot
affeOHNEwaffe for the map affe and the bowser skin
mademan for his skin and map
mario piuk for the new gamemodes the ai and some bugfixes
yvoo for many ideas, mirrors, code snippets and skins
DNightmare, funvill and all the other guys who mirror smw
Armen for his leveleditor save/load map code
vvill for the new tilset and map backgrounds
zio tiok for the game mode ideas
emedia for putting smw on the freeware special cd
gpmania for printing the smw review and interview
Donny Viszneki for the MAC/Big Endian/Directory reader code
Stephan Peijnik for the initial fmod/sdl_mixer wrapper,
ventuz for his map and bug hunting
Stefan Schury for his ideas that helped create goomba mode
DrJonez for his map spawning and AI ideas
riahc3 for his many game ideas and feature requests
jinkies.uk for his skins and long list of game ideas
devguy for extracting the halo announcer sounds
Quinn Storm for setting up the original CVS server and helping out
with the linux source
Alex Brown for his configurable controls code
Wasabimario for creating all the tours that were bundled with 1.7
nes6502 for his help with the bilinear filters
XPort for his help with SDLx
We would also like to thank everyone who participated in the feature polls
which were held just before work on 1.7 started. (You know who you are.)
Those polls were the first source of inspiration for most of the major
features which were added to 1.7.
A special thanks to the active members of the SMW forum:
Jared, NMcCoy, SleepyP, Xijar, 4matsy, DrJones, Flexserve, Link901, Techokami,
dolorous, SMW Fan, Discrosh, VenomousNinja, YoshiMonarch7, Tiptup300,
Sgraff87, Dude, Lee, Pikawil, Marioman64, Peardian, npodges, Viper Snake,
neavea, Mr.Bob-omb, milua, bobmanperson, DrTek, somestrangeflea, Naphistim,
Chaos, NiGHTS, Water Kirby.
These guys are relentless in responding to content requests and providing
feedback. They have created tons of maps, sounds, music and skins for this
release! The quality of this release is directly a result of their help and
great ideas.
The Spiters Resource and it's many contributors:
Alexis Morrissette, Bidbood, neonater, Tetra Vega, Rogultgot, Arima,
Toadeeboy, Crapcom, Tonberry2k, Jum2004, Bacon, Young Link, Blordow,
Gozinzolo, Ragey, SaturnEchidna, Kutter
Thanks to the beta testers for their great comments and tons of suggestions
to make the game better.
I'd also like to thank the xbox test crew: Brian Porter, Caesar Cypher,
Brandon Stansbury, Brian Smith, Chris Schager, Alex Arnot, Jason Lumbert,
Kevin King, and WasabiMario and his crew. They have helped me find numerous
bugs and have suggested tons of features.
THANKS AGAIN TO EVERYONE!
Inevitably, we have forgotten to thank somebody for their contribution. So
many people contributed ideas it's hard to keep track of everybody! :) If you
think we've missed mentioning you or anyone else, please let us know and we'll
add it in a hurry.