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Should warn the player about item decay #380

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bernardosulzbach opened this issue Jul 20, 2017 · 5 comments
Open

Should warn the player about item decay #380

bernardosulzbach opened this issue Jul 20, 2017 · 5 comments

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@bernardosulzbach
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The inventory should keep track of what rotted so that we can tell the player why things aren't there anymore.

@UnknownNPC
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@mafagafogigante also, foods/fruits with less quality, should restore less heals. I faced with it in the another game, but I can remember it name. It sounds like another task. :)

@bernardosulzbach
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@UnknownNPC I'm not sure about what do you mean with that. Do you mean fruits that have already rotten a bit? All fruits are equally "good" from the start, right?

@bernardosulzbach
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@UnknownNPC if you are interested in adding this feature (a message queue to the inventory), please let me know.

@UnknownNPC
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UnknownNPC commented Jul 21, 2017

All fruits are equally "good" from the start, right?

Yeah! Something like, Fresh/Good (100% restore) on the start, after 5 game days it changes status to Slightly rotten (50% restore), after some more days it changes status to Rotten (10% restore).
It's like thinking out loud, after your first comment reading.

if you are interested in adding this feature (a message queue to the inventory), please let me know.

Sure, It can be assigned on me.

@bernardosulzbach
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@UnknownNPC I will think about the "partial decay" aspect of food some more and maybe create an issue for it.

What is expected from this issue is something that works this way:

Say that an update a few items were rotten (and therefore completely removed from the Hero inventory), the next time I issue "items" I want to see lines such as

"You notice [item name] rotted in your inventory."

for each item that rotted. If you have any questions, just ask them.

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