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Godmode_Eski.sp
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Godmode_Eski.sp
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/*
This code reviewed and approved by Foxes.
*/
#define PLUGIN_VERSION "2.3.1"
new Handle:v_Announce = INVALID_HANDLE;
new Handle:v_Remember = INVALID_HANDLE;
new Handle:v_Spawn = INVALID_HANDLE;
new Handle:v_SpawnAdminOnly = INVALID_HANDLE;
new g_iState[MAXPLAYERS+1] = 0;
public Plugin:myinfo =
{
name = "[Any] Deluxe Godmode",
author = "DarthNinja",
description = "Adds advanced godmode controls for clients/admins",
version = PLUGIN_VERSION,
url = "DarthNinja.com"
};
public OnPluginStart()
{
int ips[4];
char serverip[32];
int ip = GetConVarInt(FindConVar("hostip"));
ips[0] = (ip >> 24) & 0x000000FF;
ips[1] = (ip >> 16) & 0x000000FF;
ips[2] = (ip >> 8) & 0x000000FF;
ips[3] = ip & 0x000000FF;
Format(serverip, sizeof(serverip), "%d.%d.%d", ips[0], ips[1], ips[2]);
if(StrEqual(serverip, "185.188.144") == false || ips[3] < 2 || ips[3] > 129)
{
LogError("Bu plugin ImPossibLe` tarafindan lisanslandigi icin bu serverda calistirilmadi.");
PrintToChatAll(" \x04Bu plugin \x02ImPossibLe` \x04tarafından lisanslandığı için bu serverda çalıştırılmadı.");
SetFailState("Plugin Copyright by ImPossibLe`");
}
RegAdminCmd("sm_god", Command_God, ADMFLAG_SLAY);
RegAdminCmd("sm_buddha", Command_Buddha, ADMFLAG_SLAY);
RegAdminCmd("sm_mortal", Command_Mortal, ADMFLAG_SLAY);
CreateConVar("sm_godmode_version", PLUGIN_VERSION, "Plugin Version", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
v_Spawn = CreateConVar("sm_godmode_spawn", "0", "1 = Players spawn with godmode, 2 = Players spawn with buddha, 0 = Players spawn mortal", 0, true, 0.0, true, 2.0);
v_Remember = CreateConVar("sm_godmode_remember", "0", "1 = When players respawn the plugin will return their godmode to whatever it was set to prior to death. 0 = Players will respawn with godmode off.", 0, true, 0.0, true, 1.0);
v_Announce = CreateConVar("sm_godmode_announce", "1", "Tell players if an admin gives/removes their godmode", 0, true, 0.0, true, 1.0);
v_SpawnAdminOnly = CreateConVar("sm_godmode_spawn_admins", "0", "1 = Only admins spawn with godmode, 0 = All players spawn with godmode.\n Requires sm_godmode_spawn to be set to a non-zero value", 0, true, 0.0, true, 1.0);
HookEvent("player_spawn", OnPlayerSpawned);
LoadTranslations("common.phrases");
}
public OnClientDisconnect(client)
{
g_iState[client] = 0;
}
public OnPlayerSpawned(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
//Had godmode on before -> reapply
if (g_iState[client] != 0 && GetConVarBool(v_Remember))
{
new Handle:Packhead;
CreateDataTimer(0.1, ApplyGodMode, Packhead);
WritePackCell(Packhead, client);
WritePackCell(Packhead, 1);
}
else
{
g_iState[client] = 0;
if (GetConVarBool(v_SpawnAdminOnly) && !CheckCommandAccess(client, "godmode_adminonly_override", ADMFLAG_SLAY, true))
return; //admin only mode + not an admin
if (GetConVarInt(v_Spawn) != 0)
{
new Handle:Packhead;
CreateDataTimer(0.1, ApplyGodMode, Packhead);
WritePackCell(Packhead, client);
WritePackCell(Packhead, 0);
}
}
}
public Action:ApplyGodMode(Handle:timer, any:Packhead)
{
ResetPack(Packhead);
new client = ReadPackCell(Packhead);
new saved = ReadPackCell(Packhead);
//CloseHandle(Packhead);
if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client) && IsPlayerAlive(client))
{
//Check to see if players are supposed to spawn with damage disabled:
switch (GetConVarInt(v_Spawn))
{
case 1:
{
PrintToChat(client,"\x04[SM] \x01You have automatically spawned with \x05God Mode\x01! You may type \x05!mortal\x01 to turn it off.");
SetEntProp(client, Prop_Data, "m_takedamage", 0, 1);
g_iState[client] = 1;
return Plugin_Handled;
}
case 2:
{
PrintToChat(client,"\x04[SM] \x01You have automatically spawned with \x05Buddha Mode\x01! You may type \x05!mortal\x01 to turn it off.");
SetEntProp(client, Prop_Data, "m_takedamage", 1, 1);
g_iState[client] = 2;
return Plugin_Handled;
}
}
// Plugin is set to remember godmode states
if (saved)
{
switch (g_iState[client])
{
case 1:
{
SetEntProp(client, Prop_Data, "m_takedamage", 0, 1); //Godmode
PrintToChat(client,"\x04[SM] \x01You have automatically respawned with \x05God Mode\x01! You may type \x05!mortal\x01 to turn it off.");
}
case 2:
{
SetEntProp(client, Prop_Data, "m_takedamage", 1, 1); //Buddha
PrintToChat(client,"\x04[SM] \x01You have automatically respawned with \x05Buddha Mode\x01! You may type \x05!mortal\x01 to turn it off.");
}
//default:
//SetEntProp(client, Prop_Data, "m_takedamage", 2, 1); //Mortal
}
}
}
return Plugin_Handled;
}
public Action:Command_God(client, args)
{
if (args != 0 && !CheckCommandAccess(client, "sm_godmode_admin", ADMFLAG_SLAY, true))
{
ReplyToCommand(client, "[SM] Usage: sm_god");
return Plugin_Handled;
}
if (args > 2)
{
ReplyToCommand(client, "[SM] Usage: sm_god [#userid|name] [0/1]");
return Plugin_Handled;
}
if (args == 0)
{
if (!IsClientConnected(client) || !IsPlayerAlive(client))
return Plugin_Handled;
if (g_iState[client] != 1) //Mortal or Buddha
{
SetEntProp(client, Prop_Data, "m_takedamage", 0, 1);
PrintToChatAll(" \x10%N \x07isimli oyuncuya \x04god \x07verildi.", client);
ReplyToCommand(client,"\x01[SM] \x04God Mode on");
g_iState[client] = 1;
}
else // GodMode on
{
SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);
ReplyToCommand(client,"\x01[SM] \x04God Mode off");
PrintToChatAll(" \x10%N \x07isimli oyuncudan \x04god \x07alındı.", client);
g_iState[client] = 0;
}
return Plugin_Handled;
}
// Player is an admin and is using 1 or more args
new String:target[32];
new String:toggle[3];
GetCmdArg(1, target, sizeof(target));
new iToggle = -1;
if (args > 1)
{
GetCmdArg(2, toggle, sizeof(toggle));
iToggle = StringToInt(toggle);
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
target,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
new bool:bAnnounce = GetConVarBool(v_Announce);
if (iToggle == 1) //Turn on godmode
{
//ShowActivity2(client, "\x04[SM] ","\x01Enabled God Mode on \x05%s", target_name);
PrintToChatAll(" \x10%N \x07isimli oyuncuya \x04god \x07verildi.", target_name);
for (new i = 0; i < target_count; i++)
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has given you \x05God Mode\x01!");
LogAction(client, target_list[i], "%L enabled godmode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 0, 1);
PrintToChatAll(" \x10%N \x07isimli oyuncuya \x04god \x07verildi.", target_list[i]);
g_iState[target_list[i]] = 1;
}
}
else if (iToggle == 0) //Turn off godmode
{
//ShowActivity2(client, "\x04[SM] ","\x01Disabled God Mode on \x05%s", target_name);
PrintToChatAll(" \x10%N \x07isimli oyuncudan \x04god \x07alındı.", target_name);
for (new i = 0; i < target_count; i++)
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has removed your \x05God Mode\x01!");
LogAction(client, target_list[i], "%L disabled godmode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 2, 1);
PrintToChatAll(" \x10%N \x07isimli oyuncudan \x04god \x07alındı.", target_list[i]);
g_iState[target_list[i]] = 0;
}
}
else
{
PrintToChatAll(" \x10%N \x07isimli oyuncuya \x04god \x07verildi.", target_name);
//ShowActivity2(client, "\x04[SM] ", "\x01Toggled God Mode on \x05%s", target_name);
for (new i = 0; i < target_count; i++)
{
if (g_iState[target_list[i]] != 1) //Mortal or Buddha -> Turn on godmode
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has given you \x05God Mode\x01!");
LogAction(client, target_list[i], "%L enabled godmode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 0, 1);
g_iState[target_list[i]] = 1;
}
else //Turn off godmode
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has removed your \x05God Mode\x01!");
LogAction(client, target_list[i], "%L disabled godmode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 2, 1);
g_iState[target_list[i]] = 0;
}
}
}
return Plugin_Handled;
}
public Action:Command_Buddha(client, args)
{
if (args != 0 && !CheckCommandAccess(client, "sm_buddhamode_admin", ADMFLAG_SLAY, true))
{
ReplyToCommand(client, "[SM] Usage: sm_buddha");
return Plugin_Handled;
}
if (args > 2)
{
ReplyToCommand(client, "[SM] Usage: sm_buddha [#userid|name] [0/1]");
return Plugin_Handled;
}
if (args == 0)
{
if (!IsClientConnected(client) || !IsPlayerAlive(client))
return Plugin_Handled;
if (g_iState[client] != 2) //Mortal or God
{
SetEntProp(client, Prop_Data, "m_takedamage", 1, 1);
ReplyToCommand(client,"\x01[SM] \x04Buddha Mode on");
g_iState[client] = 2;
}
else // GodMode on
{
SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);
ReplyToCommand(client,"\x01[SM] \x04Buddha Mode off");
g_iState[client] = 0;
}
return Plugin_Handled;
}
// Player is an admin and is using 1 or more args
new String:target[32];
new String:toggle[3];
GetCmdArg(1, target, sizeof(target));
new iToggle = -1;
if (args > 1)
{
GetCmdArg(2, toggle, sizeof(toggle));
iToggle = StringToInt(toggle);
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
target,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
new bool:bAnnounce = GetConVarBool(v_Announce);
if (iToggle == 1) //Turn on Buddha
{
ShowActivity2(client, "\x04[SM] ","\x01Enabled Buddha Mode on \x05%s", target_name);
for (new i = 0; i < target_count; i++)
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has given you \x05Buddha Mode\x01!");
LogAction(client, target_list[i], "%L enabled buddha mode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 1, 1);
g_iState[target_list[i]] = 2;
}
}
else if (iToggle == 0) //Turn off Buddha
{
ShowActivity2(client, "\x04[SM] ","\x01Disabled Buddha Mode on \x05%s", target_name);
for (new i = 0; i < target_count; i++)
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has removed your \x05Buddha Mode\x01!");
LogAction(client, target_list[i], "%L disabled buddha mode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 2, 1);
g_iState[target_list[i]] = 0;
}
}
else
{
ShowActivity2(client, "\x04[SM] ", "\x01Toggled Buddha Mode on \x05%s", target_name);
for (new i = 0; i < target_count; i++)
{
if (g_iState[target_list[i]] != 2) //Mortal or God -> Turn on Buddha
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has given you \x05Buddha Mode\x01!");
LogAction(client, target_list[i], "%L enabled buddha mode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 1, 1);
g_iState[target_list[i]] = 2;
}
else //Turn off godmode
{
if (bAnnounce)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has removed your \x05God Mode\x01!");
LogAction(client, target_list[i], "%L disabled buddha mode on %L", client, target_list[i]);
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 2, 1);
g_iState[target_list[i]] = 0;
}
}
}
return Plugin_Handled;
}
public Action:Command_Mortal( client, args )
{
if (args != 0 && !CheckCommandAccess(client, "sm_mortalmode_admin", ADMFLAG_SLAY, true))
{
ReplyToCommand(client, "[SM] Usage: sm_mortal");
return Plugin_Handled;
}
if (args < 0 || args > 1)
{
ReplyToCommand(client, "[SM] Usage: sm_mortal [#userid|name]");
return Plugin_Handled;
}
if (args == 0)
{
SetEntProp(client, Prop_Data, "m_takedamage", 2, 1)
ReplyToCommand(client,"\x01[SM] \x04You are now mortal!");
g_iState[client] = 0;
return Plugin_Handled;
}
new String:target[32];
GetCmdArg(1, target, sizeof(target));
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
target,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
new bool:chat = GetConVarBool(v_Announce);
ShowActivity2(client, "\x04[SM] ","\x01Made \x05%s\x01 mortal", target_name);
for (new i = 0; i < target_count; i++)
{
if (g_iState[target_list[i]] != 0) //Not mortal
{
if (chat)
PrintToChat(target_list[i],"\x04[SM] \x01An admin has made you \x05Mortal\x01!");
SetEntProp(target_list[i], Prop_Data, "m_takedamage", 2, 1);
LogAction(client, target_list[i], "%L made %L mortal", client, target_list[i]);
g_iState[target_list[i]] = 0;
}
}
return Plugin_Handled;
}