[DEV] What's the point of DmgModifier in creature_template? #3960
BarbzYHOOL
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I agree on this, it's a feature that is rarely used if ever. However would have to check the cases where it would hurt removing and update them with x times the value from the modifier on the damage. |
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sure but it's just confusing no? i'd like to know if there is a real NEED for this |
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Things like mod-autobalance might find a good use to this column, maybe... |
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Result: 8,178 rows
8k rows use this column to change the damage of the mobs, but why? why not use min_dmg, and max_dmg?
What's the point besides making things more unmanageable? I don't understand at all. The only thing I can think of is that it helps people modify the creatures for a custom server, but even then it could be done with a simple update query.
Also, the column should be located at the end, with the other modifiers...
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