From e6635277ef084d9a8bf6ff14a0076fc9befcd038 Mon Sep 17 00:00:00 2001 From: Artur Sulej Date: Mon, 15 Apr 2024 13:52:02 +0200 Subject: [PATCH 1/3] Added Pixel 2 in Game Development section --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 044b170806a..55a9d4cd29e 100644 --- a/README.md +++ b/README.md @@ -1186,7 +1186,8 @@ _Awesome game development libraries._ - [nano](https://github.com/lonng/nano) - Lightweight, facility, high performance golang based game server framework. - [Oak](https://github.com/oakmound/oak) - Pure Go game engine. - [Pitaya](https://github.com/topfreegames/pitaya) - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. -- [Pixel](https://github.com/faiface/pixel) - Hand-crafted 2D game library in Go. +- [Pixel](https://github.com/faiface/pixel) - Hand-crafted 2D game library in Go (not under active development anymore). +- [Pixel 2](https://github.com/gopxl/pixel) - Hand-crafted 2D game library in Go (revived fork of the original [Pixel](https://github.com/faiface/pixel)). - [prototype](https://github.com/gonutz/prototype) - Cross-platform (Windows/Linux/Mac) library for creating desktop games using a minimal API. - [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](https://www.raylib.com/), a simple and easy-to-use library to learn videogames programming. - [termloop](https://github.com/JoelOtter/termloop) - Terminal-based game engine for Go, built on top of Termbox. From 2ccd1d66526df681d233ce217c16b8f4e67bd65e Mon Sep 17 00:00:00 2001 From: yassinebenaid Date: Thu, 22 Aug 2024 09:49:47 +0100 Subject: [PATCH 2/3] Update README.md --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index 55a9d4cd29e..6d5572c565d 100644 --- a/README.md +++ b/README.md @@ -1186,8 +1186,7 @@ _Awesome game development libraries._ - [nano](https://github.com/lonng/nano) - Lightweight, facility, high performance golang based game server framework. - [Oak](https://github.com/oakmound/oak) - Pure Go game engine. - [Pitaya](https://github.com/topfreegames/pitaya) - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. -- [Pixel](https://github.com/faiface/pixel) - Hand-crafted 2D game library in Go (not under active development anymore). -- [Pixel 2](https://github.com/gopxl/pixel) - Hand-crafted 2D game library in Go (revived fork of the original [Pixel](https://github.com/faiface/pixel)). +- [Pixel](https://github.com/gopxl/pixel) - Hand-crafted 2D game library in Go (revived fork of the original [faiface/pixel](https://github.com/faiface/pixel)). - [prototype](https://github.com/gonutz/prototype) - Cross-platform (Windows/Linux/Mac) library for creating desktop games using a minimal API. - [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](https://www.raylib.com/), a simple and easy-to-use library to learn videogames programming. - [termloop](https://github.com/JoelOtter/termloop) - Terminal-based game engine for Go, built on top of Termbox. From 653ef227aab76d05374b09ab921ab278884e9e63 Mon Sep 17 00:00:00 2001 From: yassinebenaid Date: Thu, 22 Aug 2024 09:51:22 +0100 Subject: [PATCH 3/3] remove the reference that it is a fork --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6d5572c565d..d148c58820c 100644 --- a/README.md +++ b/README.md @@ -1186,7 +1186,7 @@ _Awesome game development libraries._ - [nano](https://github.com/lonng/nano) - Lightweight, facility, high performance golang based game server framework. - [Oak](https://github.com/oakmound/oak) - Pure Go game engine. - [Pitaya](https://github.com/topfreegames/pitaya) - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. -- [Pixel](https://github.com/gopxl/pixel) - Hand-crafted 2D game library in Go (revived fork of the original [faiface/pixel](https://github.com/faiface/pixel)). +- [Pixel](https://github.com/gopxl/pixel) - Hand-crafted 2D game library in Go. - [prototype](https://github.com/gonutz/prototype) - Cross-platform (Windows/Linux/Mac) library for creating desktop games using a minimal API. - [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](https://www.raylib.com/), a simple and easy-to-use library to learn videogames programming. - [termloop](https://github.com/JoelOtter/termloop) - Terminal-based game engine for Go, built on top of Termbox.