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auggen.py
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"""
AugGen
======
This module implements the AugmentationGenerator class which can be used to
create augmentations of images and their segmentations by performing
affine transformations.
"""
import numpy as np
from scipy import ndimage
import nibabel.orientations as orx
class AugmentationGenerator(object):
"""Initializes an augmentation generator object.
### Args
`rotation_z` (int): Max angle of rotation around z-axis in degrees.
Defaults to 15.
`rotation_x` (int): Max angle of rotation around x-axis in degrees.
Defaults to 2.
`rotation_y` (int): Max angle of rotation around y-axis in degrees.
Defaults to 2.
`translation_xy` (int): Max number of pixels to translate in the
xy plane. Defaults to 15.
`translation_z` (int): Max number of pixels to translate in the
z axis. Defaults to 0.
`scale_xy` (float): Scaling factor is 1 +/- `scale_delta_max`,
Defaults to 0.1.
`scale_z` (int): Scaling factor is 1 +/- `scale_delta_max`,
Defaults to 0.
`thickness` (array-like): Slice thickness to pick from. Defaults to (1,)
`flip_h` (bool): Determines whether horizontal flipping can occur.
Defaults to True.
`flip_v` (bool): Determines whether vertical flipping can occur.
Defaults to False.
`filling_mode` (str): mode passed to ndimage.affine_transform function,
('constant', 'nearest', 'reflect', 'mirror', 'wrap). Defaults to
'constant
`padding_value` (float): Determines the value used for filling if
filling mode is 'constant
`bone_edges` (bool): Determines whether mask pixels are adjusted
to account for bone edges. Defaults to False.
"""
def __init__(self, rotation_z=0, rotation_x=0, rotation_y=0,
translation_xy=0, translation_z=0, scale_xy=0,
scale_z=0, thickness=(0,), flip_h=False, flip_v=False,
filling_mode='constant', padding_value=0.0, bone_edges=False, mask_PV=0):
self.rotation_z = rotation_z
self.rotation_x = rotation_x
self.rotation_y = rotation_y
self.translation_xy = translation_xy
self.translation_z = translation_z
self.scale_xy = scale_xy
self.scale_z = scale_z
self.thickness = thickness
self.flip_h = bool(flip_h)
self.flip_v = bool(flip_v)
self.filling_mode = filling_mode
self.padding_value = padding_value
self.mask_PV = mask_PV
self.bone_edges = bone_edges
def __repr__(self):
string = 'AugmentationGenerator('
string += 'rotation_z: ' + str(self.rotation_z) + ', '
string += 'rotation_x: ' + str(self.rotation_x) + ', '
string += 'rotation_y: ' + str(self.rotation_y) + ', '
string += 'translation_xy: ' + str(self.translation_xy) + ', '
string += 'translation_z: ' + str(self.translation_z) + ', '
string += 'scale_xy: ' + str(self.scale_xy) + ', '
string += 'scale_z: ' + str(self.scale_z) + ', '
string += 'thickness: ' + str(self.thickness) + ', '
string += 'flip_h: ' + str(self.flip_h) + ', '
string += 'flip_v: ' + str(self.flip_v) + ')'
string += 'filling_mode: ' + str(self.filling_mode) + ')'
string += 'padding_value: ' + str(self.padding_value) + ')'
string += 'bone_edges: ' + str(self.bone_edges) + ')'
return string
def __str__(self):
string = 'ImageAugmentationGenerator parameters:\n'
string += ' rotation_z: ' + str(self.rotation_z) + '\n'
string += ' rotation_x: ' + str(self.rotation_x) + '\n'
string += ' rotation_y: ' + str(self.rotation_y) + '\n'
string += ' translation_xy: ' + str(self.translation_xy) + '\n'
string += ' translation_z: ' + str(self.translation_z) + '\n'
string += ' scale_xy: ' + str(self.scale_xy) + '\n'
string += ' scale_z: ' + str(self.scale_z) + '\n'
string += ' thickness: ' + str(self.thickness) + '\n'
string += ' flip_h: ' + str(self.flip_h) + '\n'
string += ' flip_v: ' + str(self.flip_v) + '\n'
string += ' filling_mode: ' + str(self.filling_mode) + '\n'
string += ' padding_value: ' + str(self.padding_value) + '\n'
string += ' bone_edges: ' + str(self.bone_edges) + '\n'
return string
def _create_comp_affine(self, affine, offset):
"""Returns a composite matrix from the affine and offset."""
if affine.shape != (2, 2) and affine.shape != (3, 3):
raise ValueError('Affine must be a 2x2 or 3x3 matrix.')
if affine.shape[0] != offset.shape[0]:
raise ValueError('Affine and offset have incompatible dimensions.')
affine = np.concatenate((affine, offset.reshape(-1, 1)), axis=1)
if affine.shape == (3, 4):
affine = np.concatenate((affine, np.array([[0, 0, 0, 1]])), axis=0)
else:
affine = np.concatenate((affine, np.array([[0, 0, 1]])), axis=0)
return affine
def generate(self, src, mask, n, affine, return_orig=True, verbose=0):
"""Generate `n` augmentations of the `src` and `mask`.
### Args
`src` (three dimensional ndarray): Image matrix.
`mask` (three dimensional ndarray): Binary mask matrix.
`n` (int): Number of augmentations.
`return_orig` (bool): Determines whether original src and mask are
returned. Defaults to True.
`verbose` (int): Determines if augmentation parameters are printed
to screen. Defaults to 0.
### Returns:
Tuple of two matrices, first matrix contains stacked `src`
augmentations while the second contains the stacked `mask`
augmentations.
"""
# Check if src and mask are compatible
if src.ndim != mask.ndim:
raise ValueError('Src and mask dimensions don\'t match.')
# If the passed src is 2 dimensional, call the generate2d method instead
if src.ndim == 2:
return self._generate2d(src, mask, n, return_orig, verbose)
# (x1,y1,z1) = orx.aff2axcodes(affine)
# ornt = orx.axcodes2ornt((x1,y1,z1))
# refOrnt = orx.axcodes2ornt(('R','A','S'))
# newOrnt1 = orx.ornt_transform(ornt,refOrnt)
# (x2,y2,z2) = orx.aff2axcodes(affine)
# ornt = orx.axcodes2ornt((x2,y2,z2))
# refOrnt = orx.axcodes2ornt(('R','A','S'))
# newOrnt2 = orx.ornt_transform(ornt,refOrnt)
# src = orx.apply_orientation(src,newOrnt1)
# mask = orx.apply_orientation(mask,newOrnt1)
# src = np.fliplr(np.rot90(src,1))
# mask = np.fliplr(np.rot90(mask,1))
# Get parameters from self
rotation_z = self.rotation_z
rotation_x = self.rotation_x
rotation_y = self.rotation_y
translation_xy = self.translation_xy
translation_z = self.translation_z
scale_xy = self.scale_xy
scale_z = self.scale_z
thickness=self.thickness
flip_h = self.flip_h
flip_v = self.flip_v
filling_mode = self.filling_mode
padding_value = self.padding_value
bone_edges = self.bone_edges
mask_PV = self.mask_PV
# Add original images and mask to output stack if warranted
if return_orig:
output_img_stack = src.copy()
output_mask_stack = mask.copy().astype(float)
if verbose:
print(self)
for iteration in range(n):
# Create base affine
affine_w_offset = np.identity(4)
#----------------------------------------------------#
# Rotate around z-axis (rotation in the axial plane) #
#----------------------------------------------------#
if rotation_z:
# Choose an angle at random and convert it to radians
rot_z_angle = np.random.randint(-rotation_z, rotation_z + 1)
rot_z_angle = np.deg2rad(rot_z_angle)
affine = \
np.array([[np.cos(rot_z_angle), -np.sin(rot_z_angle), 0],
[np.sin(rot_z_angle), np.cos(rot_z_angle), 0],
[0, 0, 1]])
# Calculate center offset
center_input = 0.5 * np.array(src.shape)
center_output = center_input.dot(affine)
offset = center_input - center_output
# Calculate new composite affine
new_affine_w_offset = self._create_comp_affine(affine, offset)
affine_w_offset = np.dot(affine_w_offset, new_affine_w_offset)
#-------------------------------------------------------#
# Rotate around x-axis (rotation in the sagittal plane) #
#-------------------------------------------------------#
if rotation_x:
# Choose an angle at random and convert it to radians
rot_x_angle = np.random.randint(-rotation_x, rotation_x + 1)
rot_x_angle = np.deg2rad(rot_x_angle)
affine = \
np.array([[1, 0, 0],
[0, np.cos(rot_x_angle), -np.sin(rot_x_angle)],
[0, np.sin(rot_x_angle), np.cos(rot_x_angle)]])
# Calculate center offset
center_input = 0.5 * np.array(src.shape)
center_output = center_input.dot(affine)
offset = center_input - center_output
# Calculate new composite affine
new_affine_w_offset = self._create_comp_affine(affine, offset)
affine_w_offset = np.dot(affine_w_offset, new_affine_w_offset)
#------------------------------------------------------#
# Rotate around y-axis (rotation in the coronal plane) #
#------------------------------------------------------#
if rotation_y:
# Choose an angle at random and convert it to radians
rot_y_angle = np.random.randint(-rotation_y, rotation_y + 1)
rot_y_angle = np.deg2rad(rot_y_angle)
affine = \
np.array([[np.cos(rot_y_angle), 0, np.sin(rot_y_angle)],
[0, 1, 0],
[-np.sin(rot_y_angle), 0, np.cos(rot_y_angle)]])
# Calculate center offset
center_input = 0.5 * np.array(src.shape)
center_output = center_input.dot(affine)
offset = center_input - center_output
# Calculate new composite affine
new_affine_w_offset = self._create_comp_affine(affine, offset)
affine_w_offset = np.dot(affine_w_offset, new_affine_w_offset)
#----------------------------------------#
# Scale along x, y axes, possibly z-axis #
#----------------------------------------#
if scale_xy:
scale_factor = 1 + np.random.uniform(-scale_xy, scale_xy)
affine = np.identity(3) * scale_factor
# Eliminate scaling in the z-axis (may be preferable with
# thick slices)
if not scale_z:
affine[2, 2] = 1
else:
affine[2, 2] = scale_z
# Calculate center offset
center_input = 0.5 * np.array(src.shape)
center_output = center_input.dot(affine)
offset = center_input - center_output
# Calculate new composite affine
new_affine_w_offset = self._create_comp_affine(affine, offset)
affine_w_offset = np.dot(affine_w_offset, new_affine_w_offset)
#------------------------------------------------#
# Translate in the x and y axes, possibly z-axis #
#------------------------------------------------#
if translation_xy:
x_offset = np.random.randint(-translation_xy,
translation_xy + 1)
y_offset = np.random.randint(-translation_xy,
translation_xy + 1)
else:
x_offset, y_offset = 0, 0
if translation_z:
z_offset = np.random.randint(-translation_z, translation_z + 1)
else:
z_offset = 0
offset = np.array([x_offset, y_offset, z_offset])
# Add offset to existing affine offset
affine_w_offset[:3, 3] = affine_w_offset[:3, 3] + offset
#----------------------------------------#
# Apply composite affine to src and mask #
#----------------------------------------#
output_img = ndimage.affine_transform(
input=src,
matrix=affine_w_offset[:3, :3].T,
offset=affine_w_offset[:3, 3].ravel(),
mode=filling_mode,
cval=padding_value)
output_mask = ndimage.affine_transform(
input=mask,
matrix=affine_w_offset[:3, :3].T,
offset=affine_w_offset[:3, 3].ravel(),
mode=filling_mode, cval=mask_PV )
#---------------------#
# Make thicker slices #
#---------------------#
# if len(thickness) > 1 or thickness[0] != 1:
# th = np.random.choice(thickness)
#
# temp_output_img = np.zeros(output_img.shape[:2] + (output_img.shape[2] // th,))
# temp_output_mask = np.zeros(output_img.shape[:2] + (output_img.shape[2] // th,))
#
# for i, j in enumerate(range(0, output_img.shape[2] // th * th, th)):
# temp_output_img[:, :, i] = np.mean(output_img[:, :, j:j+th], axis=2)
# temp_output_mask[:, :, i] = np.mean(output_mask[:, :, j:j+th], axis=2)
#
# output_img = temp_output_img
# output_mask = temp_output_mask
# else:
# th = 1
#---------------------------------------#
# Flip image horizontally or vertically #
#---------------------------------------#
if flip_v:
flip_v_bool = np.random.choice((True, False))
if flip_v_bool:
output_img = np.fliplr(output_img)
output_mask = np.fliplr(output_mask)
if flip_h:
flip_h_bool = np.random.choice((True, False))
if flip_h_bool:
output_img = np.flipud(output_img)
output_mask = np.flipud(output_mask)
# Print augmentation parameters to screen
# if verbose:
# print(f'Aug {iteration+1}:')
# if rotation_z:
# print(' Rotation about z axis:',
# f'{np.rad2deg(rot_z_angle):3} degrees')
# if rotation_x:
# print(' Rotation about x-axis:',
# f'{np.rad2deg(rot_x_angle):3} degrees')
# if rotation_y:
# print(' Rotation about y-axis:',
# f'{np.rad2deg(rot_y_angle):3} degrees')
# if scale_xy:
# print(f' Scaling in the x and y axes: {scale_factor:3}')
# if scale_z:
# print(f' Scaling in the z-axis: {scale_factor:3}')
# if translation_xy:
# print(f' X offset: {x_offset:3}')
# if translation_z:
# print(f' Y offset: {y_offset:3}')
# if th != 1:
# print(f' Slice thickness: {th}')
# if flip_h:
# print(f' Horizontal flip: {flip_h_bool}')
# if flip_v:
# print(f' Vertical flip: {flip_v_bool}')
# print('')
# Adjust for mask pixels that overlie bone
if bone_edges:
output_mask[np.logical_and(output_img > 100, output_mask < 0.85)] = 0
# Make output_mask a binary mask again
output_mask = (output_mask > 0.65).astype(float)
# Concatenate augmentation with remainder of stack
try:
output_img_stack = np.concatenate(
[output_img_stack, output_img], axis=2)
output_mask_stack = np.concatenate(
[output_mask_stack, output_mask], axis=2)
except NameError:
output_img_stack = output_img
output_mask_stack = output_mask
# if verbose:
# print(f'Generated {n} augmentations(s) with a resulting' +
# f' stack size of {output_img_stack.shape}.')
return output_img_stack, output_mask_stack
def _generate2d(self, src, mask, n, return_orig=True, verbose=0):
"""Generate `n` augmentations of a 2d `src` and `mask`.
### Args
`src` (two dimensional ndarray): Image matrix.
`mask` (two dimensional ndarray): Binary mask matrix.
`n` (int): Number of augmentations.
`return_orig` (bool): Determines whether original src and mask are
returned. Defaults to True.
`verbose` (int): Determines if augmentation parameters are printed
to screen. Defaults to 0.
### Returns:
Tuple of two matrices, first matrix contains stacked `src`
augmentations while the second contains the stacked `mask`
augmentations.
"""
# Get parameters from self
rotation_z = self.rotation_z
rotation_x = self.rotation_x
rotation_y = self.rotation_y
translation_xy = self.translation_xy
translation_z = self.translation_z
scale_xy = self.scale_xy
scale_z = self.scale_z
flip_h = self.flip_h
flip_v = self.flip_v
filling_mode = self.filling_mode
padding_value = self.padding_value
mask_PV = self.mask_PV
# Add original images and mask to output stack if warranted
if return_orig:
output_img_stack = src.reshape(src.shape + (1,)).copy()
output_mask_stack = mask.reshape(mask.shape + (1,)).copy().astype(float)
if verbose:
print(self)
for i in range(n):
# Create base affine
affine_w_offset = np.identity(3)
#----------------------------------------------------#
# Rotate around z-axis (rotation in the axial plane) #
#----------------------------------------------------#
if rotation_z:
# Choose an angle at random and convert it to radians
rot_z_angle = np.random.randint(-rotation_z, rotation_z + 1)
rot_z_angle = np.deg2rad(rot_z_angle)
affine = \
np.array([[np.cos(rot_z_angle), -np.sin(rot_z_angle)],
[np.sin(rot_z_angle), np.cos(rot_z_angle)]])
# Calculate center offset
center_input = 0.5 * np.array(src.shape)
center_output = center_input.dot(affine)
offset = center_input - center_output
# Calculate new composite affine
new_affine_w_offset = self._create_comp_affine(affine, offset)
affine_w_offset = np.dot(affine_w_offset, new_affine_w_offset)
#-----------------------#
# Scale along x, y axes #
#-----------------------#
if scale_xy:
scale_factor = 1 + np.random.uniform(-scale_xy, scale_xy)
affine = np.identity(2) * scale_factor
# Calculate center offset
center_input = 0.5 * np.array(src.shape)
center_output = center_input.dot(affine)
offset = center_input - center_output
# Calculate new composite affine
new_affine_w_offset = self._create_comp_affine(affine, offset)
affine_w_offset = np.dot(affine_w_offset, new_affine_w_offset)
#------------------------------------------------#
# Translate in the x and y axes, possibly z-axis #
#------------------------------------------------#
if translation_xy:
x_offset = np.random.randint(-translation_xy,
translation_xy + 1)
y_offset = np.random.randint(-translation_xy,
translation_xy + 1)
else:
x_offset, y_offset = 0, 0
offset = np.array([x_offset, y_offset])
# Add offset to existing affine offset
affine_w_offset[:2, 2] = affine_w_offset[:2, 2] + offset
#----------------------------------------#
# Apply composite affine to src and mask #
#----------------------------------------#
output_img = ndimage.affine_transform(
input=src,
matrix=affine_w_offset[:2, :2].T,
offset=affine_w_offset[:2, 2].ravel(),
mode=filling_mode,
cval=padding_value)
output_mask = ndimage.affine_transform(
input=mask,
matrix=affine_w_offset[:2, :2].T,
offset=affine_w_offset[:2, 2].ravel(),
mode=filling_mode)
#---------------------------------------#
# Flip image horizontally or vertically #
#---------------------------------------#
if flip_h:
flip_h_bool = np.random.choice((True, False))
if flip_h_bool:
output_img = np.fliplr(output_img)
output_mask = np.fliplr(output_mask)
if flip_v:
flip_v_bool = np.random.choice((True, False))
if flip_v_bool:
output_img = np.flipud(output_img)
output_mask = np.flipud(output_mask)
# Print augmentation parameters to screen
# if verbose:
# print(f'Aug {i+1}:')
# if rotation_z:
# print(' Rotation about z axis:',
# f'{np.rad2deg(rot_z_angle):3} degrees')
# if rotation_x:
# print(' Rotation about x-axis: 2d data, not performed')
# if rotation_y:
# print(' Rotation about y-axis: 2d data, not performed')
# if scale_xy:
# print(f' Scaling in the x and y axes: {scale_factor:3}')
# if scale_z:
# print(' Scaling in the z-axis: 2d data, not performed.')
# if translation_xy:
# print(f' X offset: {x_offset:3}')
# if translation_z:
# print(' Y offset: 2d data, not performed.')
# if flip_h:
# print(f' Horizontal flip: {flip_h_bool}')
# if flip_v:
# print(f' Vertical flip: {flip_v_bool}')
# print('')
# Make output_mask a binary mask again
output_mask = (output_mask > 0.5).astype(int)
# Convert output_img and output_mask to 3d matrices for concatenation
output_img = output_img.reshape(output_img.shape + (1,))
output_mask = output_mask.reshape(output_mask.shape + (1,))
# Concatenate augmentation with remainder of stack
try:
output_img_stack = np.concatenate(
[output_img_stack, output_img], axis=2)
output_mask_stack = np.concatenate(
[output_mask_stack, output_mask], axis=2)
except NameError:
output_img_stack = output_img
output_mask_stack = (output_mask > 0.5).astype(int)
# if verbose:
# print(f'Generated {n} 2d augmentations(s) with a resulting' +
# f' stack size of {output_img_stack.shape}.')
return output_img_stack, output_mask_stack