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If the Mutator returns null, indicating that the mutator did not change anything, that null result skips setting anything on the ZK node. There are a few problems with this:
The behavior of returning null is not well defined in the Mutator class (null means don't set anything? empty byte array means clobber the existing?)
mutateExisting behavior is not well defined (should it return the current data if it is unchanged?)
mutateExisting implementation returns the mutate result, whether or not the data was unchanged
The text was updated successfully, but these errors were encountered:
If the Mutator returns null, indicating that the mutator did not change anything, that null result skips setting anything on the ZK node. There are a few problems with this:
The text was updated successfully, but these errors were encountered: