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This repository has been archived by the owner on May 5, 2020. It is now read-only.
sanyajain edited this page May 28, 2016 · 18 revisions

#Welcome to the PowerUp wiki!

##What is PowerUp?

PowerUp seeks to empower pre-adolescents to take charge of their reproductive health through a choose-your-own-adventure mobile game that teaches social emotional learning, conflict resolution, and health skills in a fun, interactive way.

##What are the goals and objectives of PowerUp?

Equip preadolescent girls with awareness and knowledge about issues concerning puberty and reproductive health Create a virtual environment by offering games and activities that would help visualize related concepts through self-directed interactions in a low-stress environment Support preadolescent girls in their development of self empowerment Advocate development of self esteem and critical thinking through a gaming platform

##Project Design

#Curriculum

The game content is based on SEL Core Competencies (Self-awareness, Self- management, Social awareness, Relationship skills, Decision making).

#Points

Points will be awarded throughout the storyline and minigames to encourage right decisions. They are assigned based on users’ ability to think critically, demonstrate self-esteem, and understanding of reproductive health. Points can be further used for purchasing new clothes/accessories or advancing to new levels.

#Evolving Character

The Avatar,starting at age 13, would evolve to emulate corresponding storylines regarding puberty, aging, and self-esteem.

#Superpowers

Superpowers associated with particular personality traits of the Avatar can be gained as and when new scenarios/challenges are presented before the Avatar. These superpowers would manifest in playful forms of positive attributes.

#Mini Games

Spread throughout the game to tackle situations/topics in an indirect but playful manner. Giving a break from the main storyline, they would be associated with a timer and other features.

#Features Implemented in iOS:

  1. Start Screen
  2. Clickable Map Screen
  3. Level-1 on communication & refusal skills
  4. Points awarded depending on the chosen line of communication
  5. Replay & Continue buttons with specific functionality
  6. Concluding remark for the Avatar on the Ending Screen
  7. Level-2: Sex-Scenario
  8. Database Schema Design
  9. SQLite database for storing the content and conversations

#Powerup-iOS: Official Documentation

https://docs.google.com/document/d/1WkhcVrUs-B_vlCBknNPYqxqc7_7wVrBF2pV0bKu_EiQ/edit?usp=sharing